COD Black Ops 6 & Warzone Season 4 Reloaded Update 1.076 Now Live

by Alex Co July 2, 2025 1:34 pm in Title Updates and Patches
COD Black Ops 6 & Warzone 1.076

Season 4 Reloaded is now live for Call of Duty: Black Ops 6 and Warzone, which adds new weapons, new maps, a ton of weapon attachment changes, and more.  If you’re on console, you’ll see this download appear as Black Ops 6 and Warzone update 1.076.

I suggest grabbing a cold drink, as the weapon changes are a long read if you want to pore over every change implemented.

Black Ops 6 Update 1.076 New Content

New Maps

  • Fringe (6v6)
    • First seen in Call of Duty: Black Ops 3, Fringe returns in a reimagined form for Season 04 Reloaded. Deploy to the Rolling Hills distillery during the grand opening ceremony.
  • Eclipse (6v6, 2v2)
    • Battle to the beat in this underground nightclub in Avalon where neon lights illuminate the halls and dance floor.

Cel-Shaded Map Variants

  • Play cel-shaded variants of Nuketown, Babylon, Skyline, Stakeout, and Grind in CODtoons Moshpit, while Party Ops features the same lineup (minus Stakeout).

New Multiplayer Limited-Time Mode

Party Ops (Launch Window)

  • Party all night in this Free for All party mode challenging players to finish a randomized set of minigames with the highest score!
  • The clock’s ticking, each minigame occurring in a short time frame. There’s no score limit and Scorestreaks are disabled. Matches take place across Babylon, Grind, Nuketown, and Skyline, with the top three scoring Operators winning the competition. Success means adapting to each new challenge on the fly, as the type and order of minigames is randomized at the start of each match.
  • Minigames include condensed versions of some classic Party Modes alongside wild challenges like the Dance Off, tasking Operators to get down and funky in the designated dance zones, as well as Musical Zones later in the season, featuring multiple capture points that dwindle down to a final location when the music stops. Better move fast!

New Weapons (Multiplayer & Zombies)

  • Olympia – Special (Event Reward)
    • Double-barrel shotgun. Very high damage and respectable range but requires frequent reloading.
  • Pickaxe – Melee Weapon (Event Reward)
    • One-hit kill. Medium attack speed. Short range.

New Weapon Attachments (Multiplayer & Zombies)

  • SVD Full Auto Mod (Event Reward)
    • Converts the SVD into a full-auto weapon with a high rate of fire, improved handling and spread. Stronger vertical recoil and a rebalanced damage profile compliments the new fire type while still delivering impressive firepower. Blocks Stock, Underbarrel, Barrel, and Magazine Attachments.
  • TR2 CQB Auto Conversion (Event Reward)
    • Converts the TR2 into a fully automatic weapon with a fast fire rate that gradually slows down with sustained fire. Improves handling at the cost of damage range. Equips a new default Barrel and Magazine and unlocks an exclusive extended Magazine. Blocks Barrel Attachments.

New Global Events

Beavis & Butt-Head (MP, ZM)

  • The two biggest idiots in animation are getting off the couch and joining the fight. Earn XP in Multiplayer, Zombies, or Call of Duty: Warzone while the event is live to earn free rewards like the new Olympia Special and Pickaxe Melee weapon.

GLOBAL

Movement Updates

  • Additional improvements to player collision that could cause players to get stuck when colliding with each other, particularly when teammates are prone.

Weapons (Multiplayer & Zombies)

Our focus in Season 04 Reloaded is attachment tuning. When it comes to attachment balance, our goal is not for every attachment to be viable on every weapon. That said, we want every attachment to have a place across the many builds and playstyles in Black Ops 6. These changes fall into two main buckets:

1. Portfolio-wide improvements to attachments that have lower usage.
2. Targeted, weapon specific changes to enable new builds.

Among the list of attachments receiving buffs across all weapons are the Short Barrel, Lightweight Foregrip, Precision Foregrip, Fast Motion Laser, Target Laser, and Combat Stock. An example of a targeted change is the C9, which has had its Tactical Laser significantly improved.

For the Black Ops 6 weapon balance changes, head on over here.

Warzone Update 1.076 New Content

EVENTS

  • Beavis & Butt-Head
    • The two biggest idiots in animation are getting off the couch and joining the fight. Earn XP in Multiplayer, Zombies, or Call of Duty: Warzone while the event is live to earn free rewards like the new Olympia Special and Pickaxe Melee weapon.

MAPS

Adjusted

» Verdansk «

  • Train
    • The train is rolling into this half-season with a few familiar upgrades. All aboard!
      • Added a Buy Station to the train
      • Added a UAV Tower to the train
        • The UAV Tower is disabled in Battle Royale Ranked.

MODES

Havoc Royale Limited-Time Mode

Havoc Royale brings chaos to Verdansk as Operators drop into specific zones – Downtown, Airport, or Train Station – with their Loadout already equipped. Inspired by the Havoc modes from Modern Warfare® II and III, this Call of Duty: Warzone-exclusive variant mixes unpredictable modifiers with high-stakes survival. Adapt fast, outlast the competition, and be the last squad standing.

Below is a breakdown of some of the details players can expect to see in this new mode:

» Overview «

  • Number of Players:
    • 44 Players (Quads)
  • Match Duration
    • 15-minute matches

» Buy Stations «

  • Buy Stations now offer a unique set of items tailored for the Havoc experience:
    • Squad Buyback
    • Armor Plate
    • Gas Mask
    • Door Barricade
    • Munitions Box
    • Redeploy Drone
    • Hand Cannon
    • UAV

» Modifiers «

Throughout the six gas collapses, a single modifier will be active at a time. These modifiers randomly rotate, dramatically changing the rules of engagement. Two special Finale Modifiers can occur toward the end of a match.

Standard Modifiers

  • Charge Jump
    • Perform superhuman leaps. Holding the jump button increases height, and your movement velocity affects horizontal distance.
  • Cranked
    • Outlines of enemies flash red periodically. Operators gain a proximity HUD, Tracker footsteps, faster reloads and plating, and a visible countdown timer. When the timer hits zero? You explode. Open caches to extend time; eliminations fully reset it.
  • Crouch Potato
    • Crouching transforms Operators into a sack of potatoes. Movement and jumping remain possible. While crouched, Operators regenerate health and armor unless damaged.
  • Eye See You
    • Everyone has an always-on Advanced UAV… and googly eyes.
  • Melon Heads
    • Operators sport oversized watermelon heads. Headshots cause explosive damage. Body damage is reduced; head damage is multiplied.
  • Make It Rain
    • Ammo and cash are abundant. Bullets are removed from your reserves, not your magazine – essentially infinite fire. Fire Sale is also active.
  • Unregulated Airspace
    • Airspace restrictions are lifted. More Killstreaks can be used simultaneously and are more frequently found as ground loot.

Finale Modifiers

  • Showdown
    • All players receive identical Loadouts. All nearby weapons are removed from the environment.
  • Rising Gas
    • Gas begins to rise vertically, forcing players to climb to safety. Gas Masks and Personal Redeploy Drones appear more frequently during this phase.

Resurgence CasualNew Mode

Number of Players:

  • 12 Players
  • 32 Bots

The Casual experience comes to Resurgence in the mid-season, mixing humans and bots in a fight to the finish. The main Resurgence ruleset applies, so do what it takes to stay alive and keep your squad redeploying. Drop in to warm up, teach a new player about the game, or just for a more relaxed Resurgence experience.

As with Battle Royale Casual or Call of Duty: Warzone Bootcamp, game progression is limited in this mode and results will not count towards or against your stats. This mode also doesn’t count towards your eligibility for Resurgence Ranked Play.

Returning

Ranked Play: Resurgence Competitive Mode

  • See details under the Ranked Play section.

LOOT & ECONOMY

Adjustments

» All Modes «

  • New Weapons Added to Ground Loot
    • Season 4 weapons are now available as ground loot across all core modes.

» Battle Royale «

  • Care Package Killstreak
    • Rare loot in Battle Royal.
    • Care Package contents have been updated to include a chance at the following rare items:
      • Specialist
      • Hand Cannon
      • Bunker Buster
      • Armor Satchel
      • Self-Revive
      • Door Barricade
      • Ammunition Box
      • Armor Box

» Resurgence, Plunder «

  • Updated Lootable Perks
    • Shrouded
    • Irradiated
    • Loot Master
    • Cold-Blooded
    • Reactive Armor
    • Birdseye

CONTRACTS

Adjustments

» Battle Royale «

  • Most Wanted Spawns
    • Most Wanted contracts will now only begin appearing after the first circle has ended.
  • Contract Reveal Timings
    • Below outlines the final circle in which various contracts will spawn on the map.
    • No more contracts will spawn at all once the 4th circle ends.

Adjustments

» Battle Royale «

  • Most Wanted Spawns
    • Most Wanted contracts will now only begin appearing after the first circle has ended.
  • Contract Reveal Timings
    • Below outlines the final circle in which various contracts will spawn on the map.
    • No more contracts will spawn at all once the 4th circle ends.

Contract Reveal Timing

Bomb Plant

Circle 3

Supply Run

Circle 3

Most Wanted

Circle 4

Bounty

Circle 4

Big Game Bounty

Circle 4

» Battle Royale, Resurgence «

  • Most Wanted
    • Most Wanted contracts will now only begin appearing after the first circle has ended.
    • Doubled the monetary payout for killing a Most Wanted target.

PERKS

New

» Resurgence, Plunder «

  • Loot Master
    • This spawns additional items from supply caches and gives a higher chance to find Tacticals and Lethals, cash, Field Upgrades, Killstreaks, and other high-tier gear.
    • Available in Resurgence and Plunder via ground loot.

Adjustments

  • Reactive Armor
    • Now regenerates up to full armor over ~35 seconds.
  • Tracker
    • Reduced total marked targets from 5 to 1.
    • Close range duration decreased from 3.75 seconds to 1 second.
    • Mid range duration decreased from 5 seconds to 1 second.
    • Long range duration decreased from 7.5 seconds to 3 seconds.
  • Grenadier
    • Equipment is now deployed faster.
    • Health regeneration delay from explosives reduced from 5 seconds to 3 seconds.
  • Bomb Squad
    • Damage reduction now applies to self-inflicted explosive damage.
    • Explosive damage reduction increased from 30% to 45%.
  • Restock
    • Equipment regeneration time increased from 50 seconds to 60 seconds.
  • Scavenger
    • The amount of cash dropped decreased from $1500 to $1000.
  • Reflexes
    • The explosive delay time increased from 1.5 seconds to 1.6 seconds.

WEAPONS

New Weapons

  • Olympia Special
    • Double-barrel shotgun. Very high damage and respectable range but requires frequent reloading.
    • Beavis & Butt-Head Event Reward
  • Pickaxe Melee
    • Prepare to strike gold with the deadly Pickaxe, a short-ranged Melee weapon that’s worth more than its weight in lethality. Pick your target apart using a variety of swipes, slashes, and overhead attacks.
    • Beavis & Butt-Head Event Reward

New Attachments

  • SVD Full Auto Mod
    • Converts the SVD into a full-auto weapon with a high rate of fire, improved handling and spread. Stronger vertical recoil and a rebalanced damage profile compliments the new fire type while still delivering impressive firepower. Blocks Stock, Underbarrel, Barrel, and Magazine Attachments.
    • SVD Sniper Rifle, Beavis & Butt-Head Event Reward
  • TR2 CQB Auto Conversion
    • Converts the TR2 into a fully automatic weapon with a fast fire rate that gradually slows down with sustained fire. Improves handling at the cost of damage range. Equips a new default Barrel and Magazine and unlocks an exclusive extended Magazine. Blocks Barrel Attachments.
    • TR2 Marksman Rifle, CODtoons Event Reward

Gulag Loadouts

  • Gulag Pistol Rounds
    • Pistols used in the Gulag will now come equipped with the following attachments:
      • Kepler Microflex (Optic)
      • Compensator (Muzzle)
      • Extended Magazine

Default Loadouts

  • Preset Loadout Adjustments
    • Enforcer
      • Weapon: FFAR 1 replaces Krig-C
      • Perk: Bomb Squad replaces Tracker
    • Strategist
      • Weapon: PU-21 replaces XMG
    • Recon
      • Perk: Reactive Armor replaces Tracker
    • Infiltrator
      • Weapon: LC10 replaces KSV
      • Perk: Sprinter replaces Cold-Blooded
    • Overwatch
      • Perk: Quick Fix replaces Cold-Blooded
There are more weapon changes made for Warzsone, outlined by Sledgehammer Games.
With Black Ops 7 officially announced, expect Treyarch to slowly transition from BO6 to the new one.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.