DayZ Second Update for Experimental Patch 1.27 Out on Xbox and PC

by Alex Co February 4, 2025 10:11 am in Title Updates and Patches
DayZ Second Update for Experimental Patch 1.27

[summaraize]

If the DayZ servers aren’t working yet again, this time, it’s Bohemia Interactive who pulled the servers, as the studio is rolling out a second update for DayZ’s Experimental 1.27 patch.

The download should be live now for both consoles (Xbox) and PC, and we have the complete list of changes available below.

DayZ’s Experimental 1.27 Gets a Second Update Out This Feb. 4, 2025

Xbox Experimental 1.27 Update 2 – Version 1.27.159315 (Release on 04.02.2025)

ADDED

Animations

  • Added the new animation for axes to split logs

Sound

  • Added sound for the lock opening

FIXED

Performance and Gameplay 

  • Fixed multiple exploits to look through walls
  • Items could get stuck in hands after jumping or fast actions, making them unable to be swapped or removed until reconnecting (https://feedback.bistudio.com/T188352)
  • Outside thermometers always displayed the lowest temperature instead of updating correctly
  • Character would stop taking damage from hunger and thirst after eating or drinking, even if their energy/water remained critically low, until relogging (https://feedback.bistudio.com/T188364)
  • If a menu was open the bad connection popup wouldn’t appear, leaving the player stuck until the connection recovered
  • Ensured repair and crafting actions correctly complete or stop when expected during chained actions
  • Players were sometimes unable to water garden plots due to targeting problems (https://feedback.bistudio.com/T183542)
  • Eating cold or chilly food incorrectly increased the player’s heat comfort
  • Client crash occurring when viewing specific characters from above from certain distance range

Animations and Character Actions

  • Axes could temporarily vanish during firewood splitting and fly back to the player’s hands once the action was completed.
  • The character would stand up when filling a gasoline canister with snow

Environment

  • Fixed a gap in the warhead storage ground that could have been exploited for an advantage
  • LOD issues on some broken-down houses would cause unintended visual changes at short distances
  • Container locks were not reflecting sunlight due to incorrect material assignment
  • Thawed area around the fireplace was not visible at night despite any light source
  • Character would be unable to climb up the ladder to the life boat
  • UI and Localization
  • Some ‘Feedback’ buttons in the main and in-game menus were not highlighted on hover
  • ‘Feedback’ button as not translated in every language
  • Changing any slider in the Controls tab would reset it back to 100 after applying
  • Sliders in the Audio and Video tabs would revert to arbitrary values after applying changes
  • Sensitivity slider values do not always increase or decrease correctly when adjusted
  • In after-death menu, the UI focus highlight does not work correctly on the “Invite Friends” and “Respawn” buttons
  • OPEN STORE button in main menu was not highlighted when the cursor hovered over it

Weapons

CHANGED

Loading times

  • Improved general game loading times

Miscellaneous changes

  • The blue container key now matches the blue container number
  • Sherpa hat braids are now moving less frantically (https://feedback.bistudio.com/T185025)
  • Altitude, overcast and fog would affect the outside thermometer temperature
  • Fishing and Cooking
  • Balanced fishing mechanics: Improvised rods and wooden hooks are now less effective

SERVER

Fixed: A server crash 

  • Fixed: The server shutdown message incorrectly displayed #tmin instead of showing the actual countdown time before shutdown

KNOWN ISSUES

  • Loot could not be spawning in Livonia bunker
  • Players attempting to join a full server could not be placed in the queue but kicked out with an error message

DayZ Update 1.71

PC Experimental 1.27 Update 2 – Version 1.27.159315 (Release on 04.02.2025)

NOTES

Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
Consider de-fragmenting your HDD after downloading large updates.

ADDED
Animations

  • Added the new animation for axes to split logs

Sound

  • Added sound for the lock opening

FIXED

Performance and Gameplay 

  • Fixed multiple exploits to look through walls
  • Items could get stuck in hands after jumping or fast actions, making them unable to be swapped or removed until reconnecting (https://feedback.bistudio.com/T188352)
  • Outside thermometers always displayed the lowest temperature instead of updating correctly
  • Character would stop taking damage from hunger and thirst after eating or drinking, even if their energy/water remained critically low, until relogging (https://feedback.bistudio.com/T188364)
  • If a menu was open the bad connection popup wouldn’t appear, leaving the player stuck until the connection recovered
  • Ensured repair and crafting actions correctly complete or stop when expected during chained actions
  • Players were sometimes unable to water garden plots due to targeting problems (https://feedback.bistudio.com/T183542)
  • Eating cold or chilly food incorrectly increased the player’s heat comfort
  • Client crash occurring when viewing specific characters from above from certain distance range
  • Animations and Character Actions
  • Axes could temporarily vanish during firewood splitting and fly back to the player’s hands once the action was completed.
  • The character would stand up when filling a gasoline canister with snow

Environment

  • Fixed a gap in the warhead storage ground that could have been exploited for an advantage
  • LOD issues on some broken-down houses would cause unintended visual changes at short distances
  • Container locks were not reflecting sunlight due to incorrect material assignment
  • Thawed area around the fireplace was not visible at night despite any light source
  • Character would be unable to climb up the ladder to the life boat

UI and Localization

  • Some ‘Feedback’ buttons in the main and in-game menus were not highlighted on hover
  • ‘Feedback’ button as not translated in every language
  • Changing any slider in the Controls tab would reset it back to 100 after applying
  • Sliders in the Audio and Video tabs would revert to arbitrary values after applying changes
  • Sensitivity slider values do not always increase or decrease correctly when adjusted
  • OPEN STORE button in main menu was not highlighted when the cursor hovered over it

Weapons

PSO-1-1 Optic displayed duplicate reticles when a battery was attached (https://feedback.bistudio.com/T188335)

CHANGED
Loading times

  • Improved general game loading times

Miscellaneous changes

  • The blue container key now matches the blue container number
  • Sherpa hat braids are now moving less frantically (https://feedback.bistudio.com/T185025)
  • Altitude, overcast and fog would affect the outside thermometer temperature
  • Fishing and Cooking
  • Balanced fishing mechanics: Improvised rods and wooden hooks are now less effective

SERVER

LAUNCHER

  • Fixed: Launcher displayed thousands of fake servers in the Community tab, affecting the visibility of legitimate servers
  • Fixed: “too many mods” string in launcher was not localized

MODDING

  • Added: Addressing limitations in overriding constructors for post-process requester packages

KNOWN ISSUES

  • Loot could not be spawning in Livonia bunker
  • Players attempting to join a full server could not be placed in the queue but kicked out with an error message
  • Modding Crash: some modded items may cause crashes in DayZ (https://feedback.bistudio.com/T188367)

There is no word yet on when this patch will be pushed to live, but we’ll be sure to let our readers know the moment Bohemia releases it. For all things related to game updates, make sure to bookmark MP1st.

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Tags: DayZ
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.