DayZ Update 1.02 Patch Notes and 1.05 PC Update Patch Notes Now Available

DayZ update 1.50

DayZ players, there’s an update out now on both PS4, and PC! On PS4, the DayZ update 1.02 patch is now live, while the PC version brings it to 1.05 and is the Experimental update. It’s a super small download on PS4 for those wondering. Check out teh DayZ update 1.02 patch notes and the PC patch notes below.

DayZ update 1.02 patch notes (PS4):

Added:
-server browser – server list paging
– server browser – filter for password protected servers

DayZ update 1.05 patch notes (PC):

Notes:

It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data and control issues after downloading this update. Consider de-fragmenting your HDD after downloading large updates. In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q. You can help us to further improve the game by posting your feedback on the Feedback Tracker.

Game:

Added

Added: New pistol Mlock-91 with attachments
Added: New pistol MKII with magazine
Added: New rifle KAS-74U with attachments
Added: Vaulting and Climbing enable players to pass obstacles up to 2,30 meters high (exception for base fences, gates and watchtowers)
Added: .22 LR Rounds
Added: Tutorial screens in the main menu
Added: VoN whisper/talk/shout voice levels
Added: Infected are attracted by talking players
Added: Food Poisoning

Fixed

Fixed: Items can be thrown through windows
Fixed: Patrol pants couldn’t be wrung outFixed: IV Saline Bag and IV Blood Bag didn’t have any effect
Fixed: The consequences of giving blood of an incompatible blood type were applied to the applying person instead to target

Tweaked

Changed: Ambient loot can now also spawn in “rotten” and “dried” states
Changed: The saline bag is faster to apply and now increases the blood replenishment (visualized through the medication (pill) indicator)
Changed: Giving the wrong type of blood can now cause the character to go unconscious and trigger a hemolytic transfusion reaction
Changed: The hemolytic transfusion reaction is faster and more severe
Tweaked: Bullet damage is reduced with longer bullet travel time
Tweaked: Lowered the regeneration rate of the character health
Tweaked: Adjusted the injured stance thresholds to allow more mobility at lower character health values
Tweaked: Increased the amount of blood lost from bleeding sources
Tweaked: Quantity in UI is now hidden for the Saline Bag, IV Saline Bag, Epinephrine and Morphine (single-use items)
Tweaked: Reduced damage and shock value received from infected
Tweaked: Slightly increased chance for a bleeding source from an infected attack
Tweaked: Lowered the damage of the players fists to health and shock
Tweaked: Drinking from wells and ponds should no longer get the player replenished so fast
Tweaked: Global lighting config has been adjusted: overall brightness during day, less prominent shadows during clear days, less blue in shadows

Modding

Added: A script function Entity::MoveInTime
Added: A script callback Object::OnPhysicsCreate
Added: A model (p3d) property “canClimb” to enable climbing the model (default is 1, 0 is disabled).
Added: A method to detect night using GetGame().GetWorld().IsNight() (returns true when the sun is below the horizon)
Added: Hidden selections for the LAR to allow re-texturing
Added: Hidden selections for the wooden crate to allow re-texturing
Added: Possibility to disable the resizing of the inventory bbox view via a new config parameter “enlargeInventoryView”
Changed: HumanCommandMelee::IsOnBack and HumanCommandMelee2::IsOnBack (preferred) are now accessible from the script API
Changed: MakeDirectory has been made available in script API
Fixed: A null pointer in ‘SlotToAnimType’
Optimized: Command start/finish events

Server

Added: Priority queuing for the login queue
Fixed: Server config related issues weren’t logged in the rpt and crash files
Fixed: A crash occurring when an infected was updated without valid network object
Fixed: A server crash caused by a player disconnecting after an item was thrown
Fixed: A server error caused by a player committing suicide being simultaneously killed by another player
Fixed: A server error when entering and exiting vehicles

For those wondering, the PS4 version is numbered 1.02 since this patch is only the second one it’s gotten so far since it got released.

Source: Reddit (PC patch)

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Light_Bearer
Light_Bearer
4 years ago

Basically F console >_< Sigh could have at least fix NVG rail mount lol

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