DayZ Update 1.66 for Stable 1.25 Update 2 Released on Consoles & PC This June 19
Bohemia Interactive has pushed out DayZ update 1.66, which is called Stable patch 1.25 Update 2! This brings a short list of fixes to both consoles and PC this June 19. Read on for the complete patch notes straight from Bohemia.
DayZ Update 1.66 Patch Notes for June 19:
CONSOLES:
Console Stable 1.25 Update 2 – Version 1.25.158334 (Release on 19.06.2024)
GAME
FIXED
- Livonia-specific assets could not be interacted with (https://feedback.bistudio.com/T181560, https://feedback.bistudio.com/T181548)
- Ambient music on Livonia was not always correctly played during night-time
- Fixed an exploit that allowed players to glitch through walls (https://feedback.bistudio.com/T181341 – private)
- Fixed an exploit to freeze other players (https://feedback.bistudio.com/T181965 – private)
- Fixed a server crash
CHANGED
- Re-worked optimization to the noise system, infected will now hear through less objects than they did in 1.24, instead of more objects
SERVER
- Changed: TimeLogout is now changed to have a maximum upper limit of 5 minutes (https://feedback.bistudio.com/T181800 – private)
PC:
PC Stable 1.25 Update 2 – Version 1.25.158344 (Release on 19.06.2024)
GAME
FIXED
- Livonia-specific assets could not be interacted with (https://feedback.bistudio.com/T181560, https://feedback.bistudio.com/T181548)
- Ambient music on Livonia was not always correctly played during night-time
- Fixed an exploit that allowed players to glitch through walls (https://feedback.bistudio.com/T181341 – private)
- Fixed an exploit to freeze other players (https://feedback.bistudio.com/T181965 – private)
- Fixed a server crash
- Fixed a possible cause behind increase of players being kicked due to battleye query timeout (https://feedback.bistudio.com/T181684)
- Fixed cases of performance drops on Linux servers if multiple instances were running from one machine
CHANGED
- Re-worked optimization to the noise system, infected will now hear through less objects than they did in 1.24, instead of more objects
SERVER
- Changed: TimeLogout is now changed to have a maximum upper limit of 5 minutes (https://feedback.bistudio.com/T181800 – private)
Don’t forget, there’s the Frostline major expansion set to be released within the year.

Another update right on, thank you.