DOOM: The Dark Ages Revelations Hotfix 2 Released on July 29 as Update 1.015

by Alex Co July 29, 2026 2:31 pm in Title Updates and Patches
Share
DOOM: The Dark Ages Update 1.016

Developer id Software has released Revelations Hotfix 2 for DOOM: The Dark Ages, and this applies a lot more fixes than Hotfix 1, which was released three weeks ago.

Console gamers will see this download as DOOM: The Dark Ages update 1.015, and this should be a small download, though the number of fixes it brings is anything but.

There are balance adjustments applied, bug fixes and a lot more, all detailed in the official patch notes.

DOOM: The Dark Ages Revelations Hotfix 2 Released on July 29

Balance Updates

Gameplay

Skullcrusher Ravager 

  • Updated damage required to trigger ammo and health drops from standard enemies
  • Increased damage required to trigger ammo and health drops from Vagary enemies, Xal’Goroth the Imprisoned
  • Decreased damage dealt to the Pain Elemental

Tormentor (Chain Spear Meathook Orbit Upgrade) 

  • Against Heavy demons, Superheavy demons, or the Henchman
    • Too many consecutive uses of Tormentor in a short period of time will apply diminishing returns on max time and angle for orbiting the target, eventually leading to the post-orbit lock-on being disabled as well
  • Against Vagary enemies
    • Damage dealt is reduced while Tormentor is active

Dreadmace 

  • When Riposte upgrade is active (with 2nd Dreadmace swing available), the backhand swing will now play first

Levels

Osseus

  • In the End Game Praetor Fight, updated late-encounter Cyberdemons spawn conditions and defense roles to make them more impactful

Bug Fixes

Chain Spear

  • Fixed an issue where attempting to initiate a Glory Strike or synced Execution against a demon while also attempting a second Spear slash would leave the player with no hands
  • Fixed an issue where triggering “Haste” from any Spear ability upgrade caused the “Dash Pass” upgrade to become disabled

Bosses

Marok  

  • Fixed an issue where Marok wouldn’t properly target the player while attacking

Xal’Goroth the Imprisoned 

  • Fixed an issue where the player could fall through the floor when attempting to Glory Strike Xal’Goroth
  • Fixed an issue where Holy Swarm Shield Rune daggers would not spawn when parrying projectiles

Enemies

  • Fixed an issue where attempting to execute an Agaddon Brute Champion too close to a wall could cause the player to become stuck in the wall
  • Fixed an issue in the Chasm of Xal’Goroth End Game Praetor Fight where the Acolyte Leader could teleport and become stuck inside an ice wall

Ripatorium

  • Fixed an issue in Osseus arena where Archviles would rarely teleport outside the map near the water section
  • Fixed an issue in Osseus where the player could clip inside the floor around the middle-left of the arena

Cinematics

  • Fixed an issue where the cinematic before Marok’s Phase 3 was missing the vignetting border VFX

UI

  • Fixed an issue where turning ‘OFF’ the Melee Pips visibility was not hiding the icons until a checkpoint was reloaded
  • Fixed an issue where Slayers Club and Account Creation QR codes appeared blank after quitting to main menu
  • Fixed an issue on PlayStation 5 where Slayers Club presented a ‘page can’t be displayed’ error when selected
  • Fixed an issue where Shield Saw Teeth were removed from the Shield HUD element upon throwing the Shield
  • New users will no longer see the bind reset dialog.

Levels

Hell’s Core 

  • Fixed an issue that allowed the player to use the flamethrower cart to easily kill the Revenant Leader
  • Fixed an issue where picking up the Blue Skull Key before the checkpoint fired was causing the player to become trapped in the room upon reload/death

Chasm of Xal’Goroth 

  • Fixed an issue where attempting to mantle onto platform pieces that were returning to their original positions could cause the player to clip into the ceiling

Osseus 

  • Fixed an issue where pressing ‘Use’ at the location of the Confessional Stone in End Game could permanently break the player’s save if used

Crashes

  • Fixed a rare crash that could occur during Atlan gameplay sequences
  • Fixed a crash that could occur during combat in Proving Grounds on PlayStation 5

Expect another update, as there are still known issues regarding the Chasm of Xal’Goroth, and more, which should be addressed in a future patch.

Follow us on:
Avatar photo

Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.