Dying Light 2 Update 1.077 for Version 1.24 Improve Stamina, Improves Game Experience

by Alex Co August 19, 2025 6:29 am in Title Updates and Patches
Dying Light 2 Update 1.077

On the eve of gamescom, Techland has a fresh serving of Dying Light 2 update ready to be downloaded right now, which is for Summer Patch version 1.24! While this doesn’t bring any new content, it does improve the game’s stamina system, alongside other gameplay adjustments.

If you’re on consoles, this will appear as Dying Light 2 update 1.077/1/77, and all platforms have the same patch notes.

For Techland’s reasoning behind the stamina change and the complete changelog, head on below.

Dying Light 2’s Latest Update Gives Players Unlimited Parkour via Patch 1.077/1.77

Per Techland, players can now experience unlimited parkour after applying today’s patch!  According to the developers, “we are refining the stamina system to enhance the core gameplay experience, particularly focusing on combat and evasion dynamics. Players will now find that parkour actions no longer deplete stamina, allowing for seamless disengagement from melee combat, even when stamina reserves are low (the only exceptions are the Dash and Dart parkour skills).”

However to maintain alignment with the existing mission progression of the game, stamina will still be required for parkour activities from the “Pilgrim’s Path” quest. Stamina will also be a crucial resource for combat, underwater swimming, and using the paraglider. Techland “seeks to balance exploration and combat, ensuring that players can navigate the environment smoothly while managing their stamina during critical gameplay moments.”

Read on for the complete patch notes to see what else got improved.

Co-Op

  • Fixed an unclear message that appeared on screen after being kicked by the host

Tower Raid

  • Fixed the issue where the “Lower Body Workout” bounty would count kicks on dead enemies
  • Fixed the issue with the DIY Grenade displaying the wrong item name
  • Fixed Sola’s 25th reward that showed the wrong item name
  • Fixed an issue where Breach’s starting weapon used a tip mod of a different rarity than shown on the blueprint
  • Fixed the issue with the Craft Parts Bundle item using the chest icon
  • Fixed the issues with skin clipping through the Bad Office Day Outfit

Gameplay

  • Flashlight rework during the main quest cutscenes and dialogues
  • Revised select dialogues and scenes for a more streamlined story
  • Fixed an issue where the co-op menu displayed the incorrect online status for friends
  • Fixed the inconsistency with stamina regeneration when set to Tactical mode
  • Fixed the issue with polearm animation in the menu
  • Updated the “Immunity drain” text to read, “Immunity drain when being hit by an enemy”
  • Fixed the issue where the hatch in “The Only Way Out” quest sometimes wouldn’t open

Technical

  • Fixed the issue causing the player to fall under the map upon arriving at the Carnage Hall
  • Fixed the issue with the Fire Brigade Cap Charm not being visible after attaching it to weapons
  • Fixed the issue with charms changing size
  • Fixed the issue with player’s inventory slots being blocked by certain non-droppable items of unique rarity
  • Fixed various crashes
  • Fixed visible clipping on the paraglider backpack from the Friend of Aiden Bundle
  • Fixed the Terminal Headache trophy not registering when using firearms

There’s also a new bundle available in the in-game store, and we have a preview of its contents.

G.R.E. Mascot Bundle

Don’t forget, the standalone game Dying Light: The Beast has been delayed from its August release to September 19. Stay tuned for more coverage of that and the franchise here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.