EA Sports FC 26 Patch 1.5.0 Released for Gameplay Adjustments via Update 1.18 /1.000.017

by Alex Co March 5, 2026 5:14 am in Title Updates and Patches
ea sports fc 26 update 1.18

EA Sports FC 26 version 1.5.0 is out on all platforms, and this brings more than your standard bug fixes. Console gamers will see this download appear as EA Sports FC 26 update 1.18/1.000.017, and this also applies a slew of gameplay-related improvements.

There are a bunch of before and after gameplay adjustments rolled out via today’s patch, as well as changes to Career, and more.

For the complete patch notes, including short clips on the gameplay changes made, read on.

EA Sports FC 26 March Update Applies Gameplay Changes

Gameplay

The following changes have been made that affect PlayStyles, Passing, And Shooting:

Passing

  • Improved accuracy and speed of ground passing, with impact being most noticeable on players with higher passing attributes.
  • Added the ability for players without the Incisive Pass PlayStyle but with high attributes in Short Pass, Long Pass, and Curve to contextually curve through balls.
  • Reduced the accuracy of lofted passes.
    • By lofted passes, we are referring to double tapping the ground pass or through pass button

Power Shot

  • Improved the trajectory of Power Shots to increase the potential of scoring from longer ranges.
  • Increased Power Shot accuracy when taken with the Power Shot PlayStyle and PlayStyle+

Chip Shot

  • Tuned Chip Shots to be less likely to go wide.
  • Increased accuracy of Chip Shots.
    • Players with the Chip Shot PlayStyle perform Chip Shots with additional accuracy.

Tiki Taka PlayStyle

  • To avoid overly accurate passing and decrease some of the gap between passing with and without PlayStyles, the accuracy of ground and first-time passes with the Tiki Taka PlayStyle has been reduced.
  • Ground passes performed with Tiki Taka PlayStyle still benefit from the overall improvements in accuracy and speed listed above, ensuring the PlayStyle remains a useful attacking option.

Inventive PlayStyle

  • The accuracy of lofted ground and through passes using the Inventive PlayStyle and Inventive PlayStyle+ has been slightly increased.
    • This is to slightly compensate for the accuracy reduction to lofted passes mentioned in the passing section. With the PlayStyle+, lofted passes will still be slightly less accurate than before the patch
    • By lofted passes, we are referring to double tapping the ground pass or through pass button

Additional Gameplay Updates

We’ve also made two updates to address certain areas of gameplay brought to our attention by the community.

  • Skill Moves
    • Increased the speed of Fake Shot, Heel Chop, and Feint and Exit by 5%

Positioning

  • Addressed an issue where attacking players could remain stationary after repositioning

Career

New Career content will be released over the next few weeks, including new Live Starting Points and ICONs in Player Career. Season 6 kicks off with adding Ronaldinho, Gareth Bale, Fernando Torres, and Aya Miyama to the rotation, with more ICONs to come in future weeks.

Alongside new content, we’ve also made the following changes regarding Live Starting points, Dynamic Development Plans, and player contracts:

  • Introduced Dynamic Development Plans to Career to more closely reflect a player’s role
    • When starting a new save, Training Plans will be automatically pre-selected based on the player’s closest available role
    • For example, if a striker has a Target Forward role, that striker will be assigned to a Target Forward development plan rather than the default option
    • Dynamic Development Plans will adapt to Tactic changes to further aid player development across the season and ensure that players develop in line with your vision without constant manual update
  • Added a new visual Pitch Wear setting when starting a new save
    • This reflects seasonal weather conditions but will be to OFF by default

  • Improved player contract extension behaviour when using the Normal setting
    • Players with less than a year on their contract will already be open to negotiation when you join a new club
    • At the start of a new season, around 50% of players with expiring contracts will be open to negotiation
    • If you start a Live Starting Point or switch to a new job mid-season, more players will be open to negotiation as you get closer to the end of the season

Clubs

The following Archetype changes have been made in Clubs, these changes will go live in a server release after Title Update 1.5.0:

  • Archetype Level Cap
    • Increased the cap from 80 to 90
  • Archetype Max Attributes
    • Increased the maximum range of Archetype-specific attributes
  • Archetype Customisable PlayStyle Slots
    • Increased from 7 to 8, unlocked at level 90

With a patch this significant, we wouldn’t be surprised to see a follow-up update be released.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.