Ghost of Yotei Update 1.510 Adds Legends Mode
The long-promised multiplayer mode for Ghost of Yotei is finally here with the release of a new game update on March 10 that adds the Legends mode that we first saw in Ghost of Tsushima.
PS5 gamers will be able to download Ghost of Yotei update 1.510 (complete version 1.510.000) today.
For the complete details on what to expect, read on.
Ghost of Yotei’s Multiplayer Legends Mode Now Out via Update 1.510
Overview
- Four classes
- Multiple difficulty modes
- Unique cosmetics
- 2 and 4 player online co-op
- Face the demonic Yōtei Six
It’s a Mythic Tale spin on the Yōtei Six
“The Yōtei Six are bosses, warlords, that haunted Atsu’s story. Legends is a retelling of that way later; years, even centuries after the fact. A lot of the details have washed away. These big characters have been exaggerated. Instead of fighting powerful warlords, you’re fighting 15-foot demonic bosses. It makes enemies a suitable challenge for multiple players.”
Like the single player story, the Yōtei Six have followers you must face as well
“Each boss has a faction of enemies that come with them. That includes sub-bosses that are different for each [of the Six’s domains] and are themed around the abilities of the boss, so they all connect. So for example, the Kitsune has an elite soldier called the Snow Woman, who has frost and cold abilities. The Snake has a summoner.”
Different Classes help you face different challenges, but you can play your way
“We want to give players different roles they can play into, to be able to complement each other, and you can split and focus on different enemies based on the weapons you have. But if you all want to play, say, Samurai, then you can and will be able to solve all the challenges put in front of you. But each Class has a focus weapon. So for instance, the Samurai has the Odachi, the Archer, the Yari. The Mercenary has dual katanas. The Shinobi has the Kusarigama, Some of their tech tree builds toward that. Some of their gear is based around that. But they’re not limited to those exclusively. They can use other weapons too. We also have things like quick fire weapons, so some abilities that are on cool down.
“Each class has their own tech tree, so there is build crafting based on the gear you unlock and the abilities you unlock and choose.”
Four difficulty levels let you decide how fast (or challenging) you want your XP gain to be
“Every mission is replayable and there are four difficulties: Bronze, Silver, Gold and Platinum. As you play those, you’ll face different enemies, different challenges. The higher difficulty you play, the faster you’ll earn XP, the faster your character class will advance, and the better loot you’ll get based on.
“There’s recommended gear levels for each difficulty. So if you are kind of signing up for a mission that is at a higher difficulty that your gear level is set too. We’ll give you a warning, but we’ll also say, “hey, go for it”. Some folk want to slowly move their way up the difficulties. Some want to jump into the highest difficulty unlocked and struggle. That’s great. We support both of those approaches.”
More on the mode’s different mission types…
“Story missions have you dealing with these legends as told by the storyteller, who is narrating the events as you play through them. There are two player story missions, while Incursion missions are the culmination of that. There’s one Incursion for each of the four bosses available in the launch version – The Spider, The Oni, the Kitsune, the Snake. Story missions are themed around them, then you enter their domain in four-player Incursions, fight your way to them and ultimately face off against them.
“Survival is a four-player, area and wave defense type of mode. Four missions, each themed around one of the bosses. Each mission has you defending three locations. Each has a unique blessing and curse. So if you hold an area, you could activate a blessing to, say, summon a spirit bear, or activate fire spirits to attack enemies. But if you lose your hold, a curse activates… So now you have a shadow bear that will hunt you down and attack. So it leads to the matches being really dynamic.”
Raid
“The Raid launches next month in which you’ll face the last two of the Yotei Six, the Dragon and Lord Saito.*** It’s four-player, hardcore content: you actually need four players to complete it. You can’t do it with fewer and you want to have players that you can communicate and coordinate well with. We view this as the most co-opy co-op. The rest of the Legends missions are co-optional. We provide opportunities for you to work together, but we don’t ever want to make it a blocker. This though? This is for four players. Mark my words. You cannot win without four players.”
If Sucker Punch releases a proper changelog that includes fixes applied to the single-player, we’ll update the article with the info.
Expect more updates to follow suit, as Sucker Punch looks at player data and does its best to balance the overall experience. Those on PC hoping to play Yotei or Legends at some point, that might not be happening at all, as Sony is said to be turning its back on porting its big PlayStation titles to PC.
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