Granblue Fantasy Versus Rising Update 1.62 Out for Character Adjustments

by James Lara November 21, 2024 8:20 pm in Title Updates and Patches

Granblue Fantasy Versus Rising update 1.62 (PS5 version 1.620) has been released, bringing a new set of character adjustments and bug fixes. Here’s a breakdown of every change included in today’s update.

Granblue Fantasy Versus Rising Update 1.62 Patch Notes

Battle and Character Adjustments

Button inputs will use the following format:

=Light Attack / =Medium Attack / =Heavy Attack / =Unique Action

Soriz

Skill Name Details
 Rock Smash Fixed an issue where reaching the combo limit with the first hit would cause the following hits to whiff.

Zooey

Skill Name Details
 Thunder Fixed an issue that caused the combo limit value to change based on the charge timing.

Eustace

Skill Name Details
 Slow Kill Fixed an issue where reaching the combo limit with the first hit would cause the following hits to whiff.
 Flamek Thunder Fixed an issue where reaching the combo limit with the first hit would cause the following hits to whiff.

Vikala

Skill Name Details
Close Standing  Fixed an issue where Vikala is sometimes able to move or perform dash actions immediately after a close standing light attack.
Rodent Rhythm Fixed an issue where using  Rodent Rhythm while another projectile is still active causes the skill’s cooldown to reset.
Gilded Heaven Strike Fixed an issue where if another attack landed right before the Skybound Art cutscene, the opponent character would sometimes disappear or be able to move.
Eccentrical Parade Fixed an issue where if another attack landed right before the Super Skybound Art cutscene, the opponent character would sometimes disappear or be able to move.

Other minor bug fixes.

That’s all for today’s update! As a reminder, servers are currently undergoing maintenance, so you’ll only be able to play in offline mode. The servers will be back up around 7 PM PT. 

Source: Granbluie Fantasy Rising

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James Lara

A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90's gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.