Helldivers 2 Update 1.003.103 Released for Shrieker Mega Nests and the Leviathan Balancing
[summaraize]
Arrowhead Game Studios has released Helldivers 2 update 1.003.103 for PC and PS5 gamers today. The developer has increased the health of Mega Shrieker nests and has made changes to Leviathans.
A ton of crash fixes and other bug fixes have also been made. Read on for the patch notes for this new update below.
Helldivers 2 Update 1.003.103 Contains Balancing and Fixes

Overview
-
Battle For Super Earth commemorative cape!
Please note: Capes may take several hours to complete deployment to all Helldivers.
The cape is available for all *active players* (players logged in within the last 60 days) during the Battle for Super Earth event, from May 13 to June 2. -
Balance adjustments to Shrieker Mega Nests and the Leviathan
-
Fixes galore! Including a fix for the crash in the weapon customisation screen
Balancing
-
Increased the health of Mega Shrieker nests. This change was made to make the objective more challenging and provide more varied solutions to destroying them.
-
Leviathans now have a shorter sight range and will mark their target with light a few seconds before they fire. This change gives players a fair warning before being fired upon.
Fixes
-
Fixed crash that occurred when changing between menus in weapon customisation too quickly.
-
Fixed crash that would occur for players fighting bots with a poor connection.
-
Fixed a freeze when generating bug city missions.
-
Fixed crash that could occur when taking down Illuminate Overships.

Weapons and Stratagems
-
Fixed Weapons with selectable ammo (Recoilless Rifle, Autocannon, etc) having their icons overwritten by the Warrant’s “Guided/Unguided” Mode.
-
P-92 Warrant: will no longer lock some targets when in unguided mode.
-
P-92 Warrant: Fixed an issue where lock-on would be difficult in some environments.
-
P-92 Warrant: Fixed some Z-fighting with lights on the weapon.
-
P-92 Warrant: Corrected animations for the pistol’s sight, it should now fold away nicely when in unguided mode.
-
AX/LAS-5 “Guard Dog” Rover: will no longer return to backpack to “reload.”
-
AR-32 Pacifier: Fixed spent casing not ejecting from the ejection port.
-
Added Videos for the K-9 Guard Dog and Gl-52 De-Escalator.
-
One True Flag: Fixed an issue where planting the flag would cause objective items to clip through the ground.
Enemies
-
Fixed some issues where enemies could clip into certain terrain elements.
Note: We aren’t done resolving all of these issues and continue to investigate. Please keep the reports coming!
Missions
-
Fixed an issue where horde missions would spawn at Difficulties lower than 5, which would break some functionality.
-
Fixed an issue where certain bug missions would not spawn during operations.
Miscellaneous Fixes
-
Resolved issue with vehicle skins not having a scroll bar and increased total number of skins that can be displayed.
-
All cities will now display in the city availability UI.
-
Fixed a bug that would show 0 player count on some cities.
-
Added more logging to track desyncs and crashes.
-
Fixed Borderline Justice armours to be more accurate to their stats, e.g. slight improvement to draw speed, etc.
When a newer update for Helldivers 2 is out, MP1st will be the first to tell our readers about it.
Stay connected to MP1st and the latest news by following us on Bluesky, X, Facebook, TikTok, YouTube, and Google News.
