Insurgency Sandstorm Update 1.09 Storms Out for Hotfixes This February 10

Insurgency Sandstorm Update 1.14

New World Interactive has rolled out the Insurgency Sandstorm update 1.09 patch this February 10 on consoles, which includes a large number of hotfixes. Read on for the full Insurgency Sandstorm February 10 patch notes!

Insurgency Sandstorm Update 1.09 Patch Notes |Insurgency Sandstorm Console Hotfix #3 Patch Notes | Insurgency Sandstorm February 10 Patch Notes:

General

  • Fixed a crash that could occur during Basic Training.
  • Fixed an issue where the game may crash on Ministry when shooting AI at a specific location.
  • Fixed an issue where the “Play to Win” and “There For You” achievements could not be unlocked.
  • The Two-Tone weapon skin colours have been adjusted to more visually represent Sandstorm’s visual guidelines.
  • Fixed multiple clipping issues with the Insurgent hairstyles when equipped with certain facewear and torso cosmetics.
  • Fixed an issue where the mute buttons were not functioning properly and consistently.
  • Fixed an issue where the Makarov was seen with incorrect textures at times.
  • Fixed an issue where the red dot did not always appear on the 4x-1x optic on the M16A2.
  • Fixed an issue where weapons occasionally disappeared after vaulting.
  • Fixed an issue where the VIP occasionally spawned with the incorrect model.
  • Fixed an issue where the ‘Sport Shirt Top’ was incorrectly named ‘Short Shirt Top’.
  • Fixed an issue where the ‘Chamber’ slot was unreachable on the M24 and the Mosin-Nagant in the Loadout menu while using a controller.
  • Fixed an issue where the Secondary Ammo Carrier was not granting the correct amount of ammunition for the MR 73.
  • Fixed an issue where the score display in Team Deathmatch and Domination would occasionally not initialise correctly.
  • Fixed an issue where the available supply points was 10 in Domination, now it is 20 as originally intended.
  • Fixed an issue where the fingers would obstruct the sight picture when ADSing with a weapon equipped with either a 4x or 7x scope with the following gloves: Big Spender, Peacemaker, PMC, Gray Man, and Warlord.
  • Fixed multiple localization issues across all the supported languages. There will be more improvements and fixes in future updates.

Xbox

  • Fixed an issue where the screen would flicker green and black which often occurred when several smokes were set up close to each other or when using the commander’s binoculars.
  • Fixed an issue where the Praetorian DLC Bundle did not properly unlock when purchased prior to this update.
  • Fixed an issue where the gamepad tooltip showed the incorrect button prompt.
  • Compressed certain UI textures to improve optimization.

PlayStation

  • Fixed an issue where the skin texture would clip with the camera and cause unintended visual artifacts to appear on the screen.
  • Fixed an issue that caused distortion of the suicide bomber explosion sound effect.
  • Compressed certain UI textures to improve optimization.

LEVEL IMPROVEMENTS

  • Crossing is now available in matchmaking on console.
  • Updated the overview maps for the following levels: Crossing, Farmhouse, Hillside, Summit, Powerplant, Precinct, Hideout and Outskirts.

Citadel:

  • Fixed an issue where players were able to access exploitable areas.
  • Fixed various visual landscape issues.

Gap:

  • Fixed an issue where players could get stuck between a wall and a box.
  • Fixed several minor visual issues on the map.

Ministry:

  • Fixed an issue where players were able to access exploitable areas.

Outskirts:

  • Fixed an issue that caused a decal to apply to surrounding objects near the gas station.
  • Upscaled background textures to 2048p.

Powerplant:

  • Fixed an issue where the AI would not attack Objective C in Outpost mode.
  • Fixed an issue where players were able to access exploitable areas

Precinct:

  • Fixed a shadow issue at a specific location on the level.

Summit:

  • Fixed a visual issue on Summit where looking ADS at the ground caused deformation.

GAMEPLAY IMPROVEMENTS

  • Reduced the supply points of Civilian Amber and Green NVGs to 0 from 2.

AI IMPROVEMENTS

  • Fixed an issue where the AI could get lost and stuck on Ministry.
  • Fixed an issue where AI had reduced accuracy indoors due to poor eyesight.
  • Fixed an issue where AI was sent to the field without side arms or knives.
  • Fixed an issue where AI did not know what to do when out of ammo and just stared at the player ominously.
  • Fixed an issue where AI could not decide on a weapon and just swapped back and forth mid-firefight.

KNOWN ISSUES

  • There is an issue where dismemberment is not functioning as expected on Xbox and PlayStation.
  • Post-match rewards screen is absent on PlayStation, however players are still earning experience and reward unlocks through play.
  • There is an issue where the PlayStation and Microsoft stores cannot be accessed from the game after purchasing every gear set.
  • There is an issue where it is not possible to switch to your secondary weapon after selecting the melee weapon on Xbox.
  • The game may crash after attempting to load a replay on PS4 and PS5.
  • Players who join a session in progress with more than one player in-game already may crash on Xbox.
  • There is an issue where certain textures appear low res on Xbox.
  • Outskirts map contains low resolution mountains.
  • Deadzone settings are not saved on restart if below 0.1500.
  • Friend colour not functioning as some players expect.
  • PlayStation players not selecting a map for local play will result in loading a black screen.

FRIEND/PARTY COLOUR

Ah the old friend colour/party colour debacle. See, here’s the thing, we now know that the friend colour is broken on console, but it was ALSO only ever meant to change the colour of someone who is on your friends list. We don’t actually have a setting to change the colour of people in a party in the game at all. That said: we have heard the community though and it’s become obvious that that is something that you want, a lot, so we will be taking some time to flesh that feature out. More on that when we have made some progress!

IN CLOSING

We love Sandstorm just as much as our players and we are proud of all that we’ve accomplished so far, however we realise that there are issues still yet to be addressed and we are dedicated to continuing to fix bugs in our game. All of us here at NWI appreciate your continued patience and understanding as we work to address these issues.

Source: New World Interactive

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