Lords of the Fallen Second Anniversary Update Ushers in Free Sword, Magic Improvements via Patch 1.087

by Alex Co October 13, 2025 2:44 pm in Title Updates and Patches
Lords of the Fallen Second Anniversary Update

Today marks the second anniversary of CI Games’ Lords of the Fallen! To mark the occasion, the developers have rolled out a new update that gives everyone who owns the game a new weapon, and even slots in gameplay improvements as well.

Players will be prompted to download Lords of the Fallen update 1.087 (complete version 1.087.000), which is for v2.0.101. Alongside the free stuff, there are also quality-of-life improvements applied, which are all listed in the official patch notes below.

Lords of the Fallen Second Anniversary Update Rewards Loyalty

Exclusive Reward

All players will receive an exclusive new sword – Moon’s Judgement – now awaiting you in your inventory.

Before today, there were two ultra greatswords in Lords of the Fallen – one built for pure Strength and another for Agility. With this update, we’ve introduced a new blade designed to bridge the gap between them: a true hybrid weapon.

Its stat requirements reflect that balance, leaning slightly toward Strength but offering comparable scaling for both attributes. The sword features two Strength sockets and one Agility socket, delivering higher stagger and visceral damage, lower stamina cost per attack, and reduced weight compared to the pure Strength variant.

Magic Improvements

Earlier adjustments made magic less effective than intended, and this patch restores flexibility while keeping balance intact. Spellcasting now feels faster, smoother, and more responsive, with shorter casting times and the ability to dodge out of animations earlier.

We’ve also improved mana scaling and rebalanced mana-stones to make early-game magic more rewarding. Several spells have lower stat requirements, allowing more variety earlier in your journey, while certain PvP spells have been fine-tuned to ensure fairer duels.

  • Faster Spellcasting: Reduced cast times across some early-game spells.
  • Cast Cancelling: You can now dodge out of casts earlier. 
  • Refined Mana Scaling: Players now receive increased mana with each Inferno and Radiance level increase.
  • Mana-Stones — cheaper and more effective, especially early-game.
  • Spell Accessibility: Lower stat requirements making early-game magic more viable.
    • Inferno: Pyroclastic Stone, Infernal Hounds & Incinerating Blast
    • Radiance: Blessed Reflections, Radiant Slash
    • Umbral: Reduced stat requirements across all spells and Increased wither damage across all Umbral spells for greater impact.
  • Radiant spells PvP damage increased — Vortex of TormentConsecrate, and Lucent Beam
  • Magic Nerfs
  • Reduced overall and PvP damage: Orius’ Judgement
  • Reduced healing amount:  Invigorating Aura.
  • Mana Cost Increased:
    • Putrefaction
    • Graveyard Fog
  • PvP damage reduced

        • Infernal Orb 
        • Lava Burst 
        • Umbral Orb
        • Painful Echo
        • Radiant Flare 
        • Piercing Light

Improved Inventory Management

As heavily requested, managing your items is now quicker and more intuitive with the ability to sort via a variety of options. Navigation speed has also been increased, while a one-button “Equip Full Set” option makes gearing up easier than ever. You can sort by:

  • Type
  • Weight
  • Attack Value
  • Defense Value
  • Upgrade Level
  • Armour Set
  • Damage Type (e.g., poison, fire)
  • Quantity
  • Number of Spell Slots
  • Spell Power
  • Mana Cost

Stamina Adjustment

  • Stamina – Another highly requested feature, sprinting outside of combat no longer drains stamina. Run, Forest, run! 

Lighting adjustments

  • Several overly dark areas — including Monastery GroundsRevelation DepthsSunless Skein, and others — have been brightened to improve visibility and gameplay clarity. Who would’ve thought a dark fantasy could sometimes be a little too dark?

UI / UX Improvements

  • Dedicated Pause Button – Potentially a controversial one when it comes to soulslikes, but a significant majority of you asked for pause functionality and so here it is. And if you don’t want it, well, simply don’t press pause. 
  • Pop-Up Explanations – New contextual menus and text prompts have been added to the Vestige to help players better understand the differences between Shared and Casual Progression modes.
  • Co-Op Passwords –  You can now set a password to prevent unknown players from joining your co-op session, giving you more control over your multiplayer experience.
  • Co-Op Mode Toggle –  Switching between Casual and Shared Progression modes is now faster and easier with a dedicated toggle option.
  • Streamlined Co-Op Menu – The co-op interface has been redesigned with a cleaner layout and clearer text prompts, helping you and your ally stay focused on your objectives.
  • Load Game Menu – The load game screen now features a cleaner layout and displays additional information for each save slot, making it easier to manage your progress.
  • Settings Navigation – The Graphics and Display tabs have been merged into a single section, simplifying navigation and improving accessibility.

Multiplayer

  • Shared Progression Lag – stability improvements to reduce desync and improve overall co-op gameplay experience.
  • Multiplayer Stability – further optimizations based on latest monitoring.
  • Friend Pass Update – Reduced session failures and improved connectivity.

Bug Fixes

  • Addressed critical community-reported bugs, including synchronization issues.
  • Additional fixes for reported problems.

Given the support the game has received from launch to today from CI Games, don’t be surprised if another update is released before the year is over. Speaking to MP1st, the developers mentioned that there are no “hard stops” when it comes to updates to the RPG. This is even if the studio is hard at work on developing the sequel for release next year.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.