No Man’s Sky Update 4.65 Out for Orbitals Patch Fixes This May 1

no man's sky update 4.65

Hello Games has pushed out No Man’s Sky update 4.65 (PS5 update version 4.065) on all platforms today. As one might expect from the multitude of No Man’s Sky title updates we get after a major content drop, bug fixes are once again the order of the day. Read on for everything new in the official NMS patch notes for May 1.

No Man’s Sky Update 4.65 Patch Notes for May 1:

NMS PS5 Update Version 4.065

Bug Fixes

    • The weapon upgrade shop on the space station is now easier to interact with.
    • Fixed an issue which could cause damage to your ship when firing some ship weapons.
    • Fixed an issue that prevented frigate fleet expeditions from redeeming monetary rewards in currencies other than Units.
    • Fixed an issue that could cause some player bases to fail to upload.
    • Fixed an issue that could cause player ships to dock incorrectly.
    • Fixed an issue that caused the trade surge data to track revenue rather than profit.
    • Fixed a number of issues with loading player customisation data.
    • Fixed an issue that caused some Multi-Tools to appear too large in the terminal aboard the Space Station.
    • Fixed a rare blocker in A Trace of Metal related to gathering components from Specialist Polo.
    • Fixed a rare blocker that could affect the base specialist missions.
    • Fixed a number of Space Anomaly mission problems that could occur when going through the centre of the galaxy.
    • Fixed a blocker in the Nexus mission to deliver pearls.
    • Improved the display of language names in the Options menu.
    • Fixed a number of potential text issues in the Nexus construction missions.
    • Improved the names of fleet expeditions in the galaxy map.
    • Fixed a number of text issues in fleet intervention missions.
    • Fixed some minor text issues in conversations with the Atlas.
    • Fixed a number of misleading UI issues when an expedition has expired but the game is still active.
    • Fixed an issue that caused the holographic preview of living ships in the Starship Outfitting Terminal to be scaled incorrectly.
    • Fixed an issue that caused the holographic preview of Interceptor ships in the Starship Outfitting Terminal to be missing parts.
    • Tweaked the appearance of NPC holograms in the Starship Communicator.
    • Fixed a number of visual issues with NPCs.
    • Fixed a number of minor visual issues with the Space Station.
    • Fixed a motion smoothing issue when playing PCVR.
    • Fixed an issue with flickering graphic artefacts when playing PCVR.
    • Fixed an input conflict between pulse boost and scroll when using the ship quick menu on PSVR.
    • Improved stability by optimising memory usage.
    • Improved game stability on Switch.
    • Fixed a memory leak related to building textures.
  • Fixed a rare crash related to destructible props.
  • Fixed a rare crash when rendering complex scenes.
  • Fixed a rare crash related to navigation.
  • Fixed a crash to white screen while teleporting which can occur when discovery data has become corrupted.
  • Fixed a rare crash related to creature movement.
  • Fixed a rare crash related to the third person camera.
  • Fixed a rare crashed related to player weapons.

When the next No Man’s Sky update is out, we will let you know.

Source: No Man’s Sky

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