No Man’s Sky Update 5.54 Delivers Yet Another Round of Fixes This Week

by Alex Co February 7, 2025 2:10 pm in Title Updates and Patches
No Man's Sky Update 5.54

[summaraize]

While Hello Games recently released a patch for No Man’s Sky that reduced load times among other improvements, the studio has pushed out another one today. Players can now download No Man’s Sky update 5.54 (PS5/XSX version 5.054), which ushers in a fresh batch of fixes.

This title update houses a smaller changelog than yesterday’s patch, though it’s one I expect the player base will appreciate nonetheless.

No Man’s Sky Gets Second Patch for the Week With Version 5.54

Bug Fixes

  • Fixed an issue that could cause players to be sent to a system with all extreme planets during In Stellar Multitudes.
  • Fixed an issue that could prevent the Assembled Construct from being visible during In Stellar Multitudes.
  • Fixed an issue that could cause some plants and minerals to fail to appear on the discoveries list after being scanned.
  • Fixed an issue that caused empty star systems to generate too many synthetic lifeforms.
  • Fixed an issue that could make catching some fish very difficult on gas giants.
  • Fixed a rare crashed related to navigation.
  • Fixed a crash that could occur when playing the PS4 version of the game on PlayStation 5.
  • Fixed a crash specific to Xbox.
  • Fixed an issue that could cause framerates to be choppy on Xbox.
  • Fixed an issue which caused visual issues while warping on Intel based Macs.
  • Fixed an issue which caused visual issues when DRS and GTAO were both enabled on Macs with Apple Silicon.

That’s about it from Hello Games. Don’t be surprised to see another patch released next week, as the dev team keeps track of known issues, and rsolves it as soon as possible.

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Tags: No Man's Sky
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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Rob
Rob
1 year ago

Nope..! My ps5 crashed 40 mins in..hard crash..shut the console right down..On to 5.55..😮‍💨