Palworld Patch 1.000.017 Out for December 25; Xenolord Raid Balance and Bug Fixes
[summaraize]
Pocketpair has released Palworld patch 1.000.017 (version v0.4.12), which addresses several recent bugs and makes some balancing adjustments to the Xenolord raid. Here’s the lowdown on everything included in today’s Palworld update. As one might expect, this fixes issues brought on by the big Feybreak content drop from a few days ago.
Palworld Patch 1.000.017 Brings Bug Fixes and Tweaks to Xenolord Raid
The latest patch for Palworld is now live on PlayStation 5 and PC, with the Xbox Series X|S patch arriving soon. Aside from the bug fixes, one of the big highlights is that this patch addresses an issue with the Lv 60 Xenolord Raid that made it more challenging than intended. That’s been addressed, along with a handful of other issues.
- Fixed a bug where Pals would get stuck on oil rigs.
- Fixed a bug that caused Bjorn and Bastagor to become staggered when attacked.
- Fixed a bug that prevented the player from selecting and summoning a Pal if another Pal was already summoned.
- Corrected an issue with the Xenolord [Lv 60] raid being stronger than expected.
- Corrected an issue that was causing summoned Pals to not perform lumbering work correctly.
- Fixed an issue that was causing cooling work to produce too many effects and animations.
- Fixed several crashes.
- Other minor bug fixes.
That’s all for today’s Palworld update!
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[Source Palworld’s X]
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