Palworld Update 1.079.318 Released for Patch v0.6.6 Applying System Changes

by Alex Co September 17, 2025 12:12 am in Title Updates and Patches
Palworld Update 1.079.318

Pocketpair Inc. has released Palworld update 1.079.318 on consoles, which is for v0.6.6 on PC. This is more than your standard bug fix patch, as this one slots in balance adjustments and system changes too.

There are minor quality-of-life improvements included as well, with the full details available in the Palworld new update patch notes listed below.

Palworld New Update v0.6.6 Available for System Changes via Patch 1.079.318

Palworld Patch 1.000.017

Balance Adjustments & System Changes

  • A warning will now be displayed on screen if the world settings are set too high for the system playing the game.
  • Changed Herbil Pulse so that players will be invincible for a short time when getting up.
  • Slightly expanded the hit detection of Excalibur’s shockwave.
  • Fixed an issue where the hit detection and visual effects of Terra Blade were misaligned.
  • [Controller] Easy Bulk Storage control adjustment: pressing the LS button now applies immediately.
  • Changed the appearance of Pal’s rank-up items.
  • Adjust NPC trust modifiers to be in line with the implementation of NPC passive skills.
  • Added “Item Decay Speed” options to the world settings.

Bug Fixes

  • Implemented countermeasures for save data bloating and rollback issues.
  • Fixed a bug where passive skill effects were not applied to human NPCs.
  • Fixed a bug that allowed climbing on spheres during capture.
  • Fixed an issue where the sorting order of Key Items appeared to shuffle randomly.
  • Fixed a bug where treasure chests would sometimes not appear at the end of random dungeons.
  • Fixed a bug where Zoe’s Assault Rifle would continue to fire after defeating an enemy.
  • Fixed a bug where shooting Boost Gun / Mega Boost Gun at base Pals while mounted would not increase their stats.
  • Fixed a bug in multiplayer where equipping a waist lantern and entering a dungeon would turn the entire screen yellow.
  • Fixed a bug where using High Breach with Whalaska or Whalaska Ignis could sometimes cause the player to fall through the floor.
  • Fixed a bug where if Herbil was used just before the player became incapacitated, Herbil Pulse would not activate and progression could become impossible.
  • Fixed a bug where NPCs would not retaliate when attacked.
  • Fixed a bug that allowed construction near towers.
  • Fixed a bug where battle BGM would sometimes continue playing after the player died.
  • Fixed a bug where aim assist would not function properly during the Moonlord battle.
  • Fixed a bug where certain Pal skills would fail when used over water.
  • Fixed a bug in the Arena where using “Huggy Fire” would cause enemies to become stuck.
  • Fixed a bug where Hallowed Plate Mail was not reducing damage taken from Extreme Moonlord.
  • Fixed a bug where unreleased items were being displayed in the flea market.
  • Fixed an issue where DualSense input was not supported on Windows (Win64).

Hopefully, we’ll hear more about Palworld’s next major update soon. Once we know more about that, we’ll let our readers know.

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Tags: Palworld
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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Izzi
Izzi
7 months ago

I dont see how being able to climb on top of the Palspheres was a bug, its still a real item that exists in the world. The way the palsphere launched you into the stratosphere of you caught the pal however….lmfao. Kinda bummed they removed it, i always thought of it as more a feature then a bug xD