Space Marine 2 Hotfix 13.1 Released on May 27 for Update 1.013.001

by Alex Co May 27, 2026 11:38 am in Title Updates and Patches
Space Marine 2 update 1.013.001

Following the release of the Purgation update for Warhammer 40K: Space Marine 2 last week, Saber Interactive has pushed out hotfix 13.1 on May 27 across consoles and PC.

For console gamers, you’ll see this download file as Space Marine 2 update 1.013.001, and this should be a small download.

While this is a hotfix, it does include balancing and gameplay adjustments, which are detailed in the official patch notes below.

Space Marine 2 New Gameplay and Balancing Changes Applied via Patch 13.1/1.013.001

GAMEPLAY AND BALANCING TWEAKS

Firearms in PvE

  • Gunstrike damage values restored to pre 13.0 values.
  • Plasma pistol variants gun strike damage adjusted to better reflect new versions speciality (i.e. damage vesion deals more gunstrike damage).

Siege Mode

Atonements:

  • Players will start receiving atonements starting from wave 11 on normal difficulty.
  • Players will start receiving atonements starting from wave 6 on hard difficulty.

A new indicator has been added to alert you when a new blessing becomes available.

Additional BlessingSurplus – You can carry twice as much Equipment. Equipment spawns are doubled.

Additional Atonement: Hardened Skins – Enemies are not staggered by the first 3 hits. Damage is still dealt.

Additional Atonement: Posthumous Proliferation – Slain enemies spawn Spores or Chaos Skulls (depending on faction).

Additional Atonement: Booby Trap – Majoris-level and higher enemies explode upon death and deal Damage to Squad Members.

Ordeals

Reduced the requirements for the 6 “complete missions on absolute difficulty” class-specific ordeals from 10/30/100 to 10/25/50.

GENERAL FIXES

  • Crash fixes.
  • Consoles: Crashes when the French and Spanish VO were selected have been fixed.
  • Fixed a bug where several perks would reset their cooldown after switching loadouts.
  • Fixed a bug where several perks would stop working after switching loadouts.
  • Fixed bugs with several Pyreblaster perks affecting Pyreblaster Canister equipment.
  • Fixed several issues with Servo Skull objective in Siege Mode.
  • Fixed lots of issues with Ordeals.
  • The ordeal “Preserve Ammunition” now counts incapacitating shots as well as kills.
  • Fixed several issues with host migration.
  • Fixed bug where Pyreblaster Canister were not spawning when purchasing grenades in the Requisition Terminal in Siege.
  • Fixed lots of minor issues with Blessing and Atonement in Siege mode.
  • Fixed minor geometry issues on Purgation.
  • Minor customisation fixes.
  • Minor localisation fixes.
  • Minor UI fixes.

Expect another patch to be released sometime in June, though it probably won’t be as big as this month’s content drop. Once Saber releases another one, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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