The Finals Update 1.000.070 Released for Patch 5.6.0 Adds DISSUN Items
[summaraize]
The energy company DISSUN is a big part of The Finals update 5.6.0. The Combustion Icon Set is available in a new store update, and several balance changes are also a part of this patch. Current-gen players will see this as update 1.000.070.
Read on to see the full and official patch notes below.
DISSUN Takes Over in The Finals Update 1.000.070

Update 5.6.0
POWER IS POWER
The power levels are at an all-time high in The Arena this week as DISSUN unveils its newest advertisement in preparation for its takeover of the World Tour starting tomorrow. The fuel company has a lot in store for you, so get ready to celebrate Lunar New Year in a powerful way, as a brand-new throwable takes center stage in the festively decorated Arena!
For all DISSUN enthusiasts out there, you’re in luck! DISSUN has also taken over the store update!
DISSUN: FUEL. FIRE. POWER
And finally, you should check out the IVADA Cataclysm Set, now available in the shop! The bundle comes with +2400 Multibucks!
We have a patch full of bug fixes as well as some changes to spawns in both Quick Cash and Cashout. Check out the content and balance changes here:
Balance Changes
Quick Cash
- Increased the max duration of respawn waves from 25s to 30s
- Increased the respawn wave timer increment for players who die just before a new wave spawns from 5s to 7s
Dev Note: The changes we made to Quick Cash spawning increased the pace of the mode. These two changes should slow the pace down a little, similar to what we had previously, while maintaining the benefits of spawn waves keeping teams together. We’ll monitor how these perform and continue to adjust as needed.
- Changed spawn behavior to prevent teams from spawning very close to enemy players
Cashout
- Changed spawn behavior to prevent teams from respawning very far away or far too close to objectives
- Changed spawn behavior to prevent teams from spawning very close to enemy players
Content and Bug Fixes
Animation
- Very small reduction to visual recoil on Lewis and M60 Red Dots sights to keep the experience in line with other weapons
- Fixed a rare issue where eliminated players would get frozen and not turn into coins
- Clothing will now move correctly when spinning your character in the menus
- Fixed an issue where inspecting and throwing grenade-type gadgets simultaneously could make character animations look broken

Clubs
- Added a Club page quick navigation icon to the top of the menu
- Party-up requests from Clubs will now show in the event log and prompt a new marker when available
Contracts
- Fix some occurrences of contract tracking for Goo Barrel and Fire Extinguisher
- Fixed inconsistencies in the “Eliminate 5 opponents from 30 meters or more using gadgets” contract
Gameplay
- Fixed an issue with Goo being able to launch players and objects in rare cases
- Jump Pads will now correctly launch players traveling on ziplines rather than detach and drop them
- Fixed various issues when hold interactions would sporadically cancel
Gifting
- Players can now gift full outfits to friends
Performance & Stability
- Fixed a rare crash related to the lockbolt
Private Matches
- We now allow spectators to reconnect even when a private match is paused
- Fixed an issue where input was not working when reconnecting as a spectator
- Retain camera rotation when moving from a player to the freefly cam in spectator mode
Settings
VOIP
- Added the ability to toggle the automatic gain control of the microphone volume to the settings
Specializations
Winch Claw
- Will now cancel and block vaulting for opponents on successful hits
UI
- Fixed an issue with scrollbars not being consistent and overlapping in some situations throughout menus

Weapons
Spear
- Fixed an issue where you could start or continue sliding while performing the secondary spin attack
Sword
- Using the secondary attack at the same time as activating a Jump Pad will now launch players to the intended (longer) distance
Duel Blades
- Fixed an issue when swapping back from a deployable like the Jump Pad would cause the Dual Blades to get stuck swinging only once
Dagger
- Fixed an issue where the backstab wouldn’t re-trigger the charge up after a vault if the input was held down
Security and Anti-Cheat
- Refined and updated several detection rules to improve the precision and effectiveness of identifying players exploiting unfair advantages
- Updated anti-cheat methods
Next week there will likely be another update, so stay tuned for more details.
[Source: Steam]
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