Way of the Hunter 2 Update 1.000.007 Fires Out for Version 1.2
Nine Rocks Games has released a new patch for Way of the Hunter 2, bringing the game to version 1.2 across all platforms. Console gamers will see this as Way of the Hunter 2 update 1.000.007, and this brings a significant list of fixes.
Aside from bug fixes, today’s patch also includes new features such as selling purchased items, a new flashlight mode, and more.
There’s a lot to unpack here, so read on for everything new in the patch notes.
Way of the Hunter 2 Receives Patch 1.2 | 1.000.007 on October 8
GEAR:
- Added: Ability to sell purchased items from Storage for 50% of their original price.
- Added: New flashlight mode
- Tweaked: Increased flashlight intensity
- Tweaked: Issue where holding the Buy button after completing a purchase would continue the hold action
- Fixed: issue where placed tents and deployable items would disappear from the map and Storage
- Fixed: Hunter assist dispersion circle (aim assist) not representing the weapon accuracy correctly
- Fixed: Tripod stands can now be used again after exiting Photo mode
- Fixed: Missing accuracy boost information in Encyclopedia for Choke
- Fixed: Aim assist now accounts for wind without requiring a shot to trigger recalculation
ANIMALS:
- Fixed: Optimal energy and velocity values are now displayed in the bullet graph
- Tweaked: Turkey escape behavior over longer distances during the following sequence: run, then fly, then run again. Further improvements to turkey behavior are planned to make their movement more natural.
DOG:
- Fixed: Dog no longer walks in circles after being released when there are no obstacles nearby
- Fixed: Dog being able to “climb trees” in some circumstances
MISSIONS:
- Fixed: Sick moose in mission “Erynnis Lucilius” now stay within the highlighted area
- Fixed: Challenge “Sell meat of a unique animal species in New Laurentia” no longer gets stuck at 14/15. If you have already completed the challenge, the counter will update with your next harvest.
- Fixed: Missing interactions on NPCs
ENVIRONMENT:
- Fixed: Improved multiple locations where the environment could appear as if the player were underwater, turning the screen blue
- Fixed: Specific tree (Birch) model stretching
- Fixed: Collisions on multiple locations (falling through roof, umbrellas colliding)
- Fixed: Multiple locations in lodge where player could get stuck
- Fixed: Low-res decals on assets when snowing
- Fixed: Character clipping through the bridge in Popobawa Vlei region in Kilimaya Reserve
UI:
- Tweaked: Adjusted sound cues for better visibility on snow
- Fixed: The main menu freezing when you canceled the job application form
- Fixed: The game getting stuck when accepting a multiplayer invite with a brand-new save
- Fixed: Incorrect animal icons displayed in the Opportunities window for Infrastructure locations in Kilimaya Reserve
- Fixed: Ability to sleep for 0 hours
- Fixed: Weather forecast icons updating few seconds after sleep
- Fixed: Unable to move camera with controller in Photo mode
- Fixed: Unable to move camera around after pausing the game in Photo mode
- Fixed: Weather setting required 2 clicks to activate
- Fixed: “Get DLC” text still present in shop even after purchasing the DLC
- Fixed: Empty encyclopedia for all players in multiplayer
- Fixed: Fulfill opportunity button set on hold, instead of press
SETTINGS:
- Fixed: Extra space between numbers in several localizations
- Fixed: Global illumination quality settings explained in description
- Fixed: Missing voiceover for Hearth & Hunt Headquarters intro cutscene in Simplified Chinese and Italian localization
- Fixed: Fixed description of Arcade zoom to better describe the functionality in the Encyclopedia
Hopefully the game receives as much support as its predecessor.
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