Helldivers 2 Latest Update 1.006.251 Improves AMD FSR Image Quality on Consoles and PC

by Alex Co June 9, 2026 8:24 am in Title Updates and Patches
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Helldivers 2 Latest Update 1.006.251

Following the release of upscaling support for both PC and console versions of Helldivers 2, Arrowhead Game Studios has pushed out a hotfix today, June 9, and this improves AMD FSR image quality on all platforms.

Console gamers will see this download appear as Helldivers 2 update 1.006.251, and this also slots in various bug fixes.

For Xbox Series S owners, rejoice as this fixes the out-of-memory crash issues the platform has been plagued with.

Helldivers 2 Upscale Support Improved via Update 1.006.251/Machinery of Oppression 6.2.6

Patch Highlights

  • [PC] Improved image quality when using NVIDIA DLSS, AMD FSR or Intel XeSS upscaling.
  • [Xbox] Improved AMD FSR upscaling image quality
  • [PS5] Improved AMD FSR upscaling image quality
  • [PS5 Pro] Improved Sony PSSR upscaling image quality

Fixes

  • [Xbox] Fixed an out-of-memory crash on Xbox Series S.
  • [PC] Fixed crashes related to Intel XeSS upscaling.
  • [PC] Dynamic Resolution Scaling is now turned off by default.
    • We’ve seen your reports on Dynamic Resolution Scaling causing graphical issues on some graphics cards. While working on a proper fix, we’ve disabled DRS by default on PC. You can still manually enable DRS if desired.

Of course, there are still a list of known issues that have yet to be resolved. These will be sorted out in waves, not all at once.

Helldivers 2 Known Issues as of June 9, 2026

New

  • Using Chinese and Japanese IME will prevent movement and controls in-game.
  • The Lumberer and Flame Sentry are not correctly dealing damage at very close range
  • MGX-42 Bullet Storm’s muzzle flash may not be aligned with the weapon
  • The Terminate Illegal Broadcast objective can sometimes not be completed
  • Changes to weapon patterns reset to default after restarting the game
  • ‘Remember weapon functions’ may not be working correctly on some weapons
  • Illuminate Stingray may not always attack Helldivers
  • Conflagration Devastator’s shields cannot be destroyed like their normal Devestator counterparts.
  • The game is unable to launch on Linux/Steam Deck
    • Update! Proton has released a hotfix that resolves this issue, and should let you play again! To do this, go to the properties for Helldivers 2 on Steam, select the Compatibility tab, check “Force the user of a specific Steam Play compatibility tool” and choose ‘Proton Hotfix’ from the list!

Technical

  • Players who are using the Microsoft IME languages are unable to type Korean, Japanese and Chinese symbols in chat.
  • User may not hear other users on Voice Chat in a cross-play lobby.

Gameplay

  • Explosives can cause Helldivers hidden behind terrain to ragdoll
  • Weapon customization doesn’t correctly display stats for sway and reload times
  • Some attachments and their stats are not changed in preview until purchasing and equipping.
  • Melee kills are not being correctly counted in the end-of-mission stats or career stats
  • MLS-4X Commando unguided mode does not work
  • Network Desync between players can cause the collision to be inconsistent on enemy corpses
  • Oil/dirt/blood and other visual effects sometimes stain armor and/or helmet, making it jet black
  • Network Desync can cause SEAF Artillery shells to not be inserted properly, causing a soft lock
  • The ‘Operated By’ text under the Super Destroyer name is not showing the Player’s nickname
  • LAS-7 Dagger Beam can sometimes hit the player’s own SH-51 Directional Shield
  • Points of interest do not grey out on the mini-map when found within a colony
  • Hellpod Avoidance Areas are inconsistent with the Player’s POV
  • Red Beacon Stratagems do not follow the beacon when it changes location

Once another patch is pushed out, expect it here on MP1st.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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