Mina the Hollower Update 1.004 Drops for Fresh Set of Fixes

by Alex Co July 16, 2026 12:20 am in Title Updates and Patches
Mina the Hollower Update 1.004

The console version of Mina the Hollower just received an update from Yacht Club Games today. Players will see Mina the Hollower update 1.004 available for download, and this once again brings a fresh set of fixes.

Most of these fixes fall on the technical side, but there are also a significant number that affect gameplay.

Read on for the official patch notes to see what got changed today.

Mina the Hollower’s Latest Console Update Released

Mina the Hollower update 1.003

Given how patches on consoles work, expect today’s update to include the previous patches released on PC. We’ve included each one that was pushed out after the version 1.003 update that was released last month.

Players should expect all the changes made below to be part of today’s update (excluding PC-specific fixes).

Version 1.0.6 [r148805]

Fix: Fish rod exiting collision over water
Fix: Plasma jug resistance not applying
Fix: Less Mist Jar recovery is lessened when subweapon count is zero with Joule Syringe
Fix: Localization adjustments
Fix: Mansion OOB with Mist Jar / Rope
Fix: Pawn shop vials locking out second hammer upgrade
Fix: Stuck in shield animation during parry
Fix: Adjust Lionel’s defense

Version 1.0.6 [r148751]

Fix: Bridge weaver sometimes fails when cooldown nearly complete
Fix: Button displays on improper line in non-English for Cappy
Fix: Profile can’t display more sparks than are being held
Fix: Invisibility modifier pipe/water valve fixes
Fix: Insta kill cheat fixed with Pumpkin hands
Fix: Localization adjustments
Fix: Slow flier collision layer adjustments

Version 1.0.6 [r148716]

Fix: Item prompt could trigger when landing on water, causing the player to drown instead of burrowing
Fix: Intro Lamp adjusted

Version 1.0.6 [r148709]

New! Command line argument “-max-render-fps [number]”
Fix: Pendulum Master feat stat resets on death
Fix: Evasion powder canceling out Bubble Ring
Fix: Kite kid wrong idle anim at dinner
Fix: Training dummy can’t give you combo capacitor feat
Fix: Bonestone machine NG+ limit issues
Fix: Quotations in font no longer are directional
Fix: More ladder train issues? In this economy???
Fix: Mace trooper was not playing their idle anim
Fix: Issues when using Valor Medallion to screen transition while healing an NPC
Fix: Localization updates
Fix: Older save files will now use the original Astral Orrery tile pattern to prevent people from getting stuck on the wrong side
Fix: Adjustments to how some sidearms work with the Dangerous Sidearms modifier to make them more useful. Also fixed some sidearms not scaling with your sidearm level when you hit yourself with them.
Fix: Mist jar invulnerability and air handling adjustments
Fix: Intro lamps in southern outskirts using wrong sprite
Fix: Bayou/Septemburg tileset updates

Version 1.0.6 [148662]

Fix: Item Shuffler could make items not be purchasable if stacked in shop
Fix: Exiting a Spark Cage in Astral Orrery improperly could cause enemies to not save sparks and item collection info correctly
Fix: Post Mist Shift jump hang time issues
Fix: Freeton tells you how many keys under 10 remain.
Fix: Timed rainbow platform switch hidden in breakable wall would save whether it was activated when the wall was broken, causing the timed switch to re-activate whenever you re-entered the room

Fix: Mist shift: slightly more recovered

Version 1.0.6 [r148641]

New! Autoscroll level design changes
New! After unlocking, hold the ability button on the title screen for 1.5 seconds to swap title screens.
New! Option to put Shield toss on ability input
Fix: Mansion OOB
Fix: Lionel damage adjustments
Fix: Willow the Wisp damage adjustments
Fix: Candle broken stat
Fix: Hollower’s don’t jump into the sky
Fix: Beast/NGP modifier unlock issues with cheat
Fix: Play time ends entering the last generator
Fix: Charge lantern damage 120fps fix
Fix: Astral switch/block layout change
Fix: Black hole OOB
Fix: Raft HUD issues
Fix: Raft can’t push when in walls
Fix: Stuck with jug not collected
Fix: Bad sorting on ripple when quitting to menu & reloading save file from the Bowery underlab
Fix: Beast Mina + thief interaction issues
Fix: Weather using modifiers can be hit by weapons
Fix: Dugin stuck in death
Fix: Item shuffler does not allow fishing trophies to be given out by Durwin (new save slots only)
Fix: Toggling the No Aggo modifier on/off would turn the Manor window effects into Septemburg lightning zones and send Mina to electric hell
Fix: OOB Burrow Wall
Fix: Mansion gate adjustments
Fix: Crash when transitioning world regions while certain crater effects were dissipating
Fix: Frostack body segments would not play death anim if head fell into a pit
Fix: Congealed incorrect hitbox on frame 1 of reform
Fix: Furl + Wallowers softlock
Fix: Furl more generous allowing you to jump on his nose so you can’t get stuck not being able to get back on
Fix: Congealed damage adjustments
Fix: Merman aggro range adjustments before boss
Fix: Localization fixes
Fix: Sidearm manual palettes
Fix: Drop sidearms modifier doesn’t drop two when citizens perish
Fix: Windfall charm works with Parasol
Fix: Permanently losing spark orb issues
Fix: Issue where you could potentially respawn in a wall in the Gut Depths
Fix: Intro letter works better with different palettes
Fix: Death menu displays 5 spark slots properly
Fix: Mist shift consistent hang time
Fix: Mist shift water similar to pits
Fix: Ultima damage adjustments

Version 1.0.6 [r148472]

Fix: Manor OOB
Fix: Random weather modifier crash
Fix: All underlab themes darken correctly
Fix: Sidearm shuffle broken
Fix: Wall burrow on ice broken
Fix: Burrow Chainer + Tunneling codex issue when falling
Fix: Lionel health adjustments
Fix: Bike wall leniency / 120 fps issues

Version 1.0.6 [r148460]

Fix: Rope climb canceling death
Fix: Plasma jug sorts by ‘Most used” properly
Fix: Raft wrong palette in collection menu
Fix: No darkness modifier keeps away monster
Fix: No aggro modifier applies to guards
Fix: Poof poof can’t push fire
Fix: Can’t respawn on cracked ice
Fix: No save on Thorne train entrance
Fix: Train pass message from Pawnty
Fix: Player not applying attack stat trinket effects properly for following attacks: Shield bounce, Double Jump, Mandrake, Hammer Explode, Raft Impact, Leashed Phantom Explode
Fix: Seed modifier input fix at 120 fps
Fix: Radiant Manor stuck under fence issue could still occur if you quit to title and reloaded your save
Fix: Tipper not always getting activated when hitting certain objects with collision
Fix: Music tracks 57-9 and 67-9 would not unlock in the Phonograph. Will unlock retroactively if you already beat the game.
Fix: Oozing Organ incorrect sorting with glass floors
Fix: Crash when exiting Spark Cage if the cube was out of room bounds when it hit you
Fix: OOB respawn on Thorne
Fix: Warp shuffler default location
Fix: Warp shuffler death location
Fix: Warp shuffler considers Septemburg schoolhouse door arrangement (Note: Breaks existing warp shuffled games!)
Fix: Weapon demo would not display properly if you changed the weapon ability input option
Fix: Single bone would despawn before you could collect it when re-attempting completed bike course
Fix: Incorrect facing dir in mirror when taking to an NPC as beast
Fix: Spark Cages in Astral could sometimes freeze the room after a regular room transition
Fix: Talking to under glass NPC would trigger burrow attacks
Fix: Vampire Vault cheat made it impossible to dismount Furl’s nose laterally, blocking certain secrets
Fix: No weather does not disable wind
Fix: Vascular Syrup and Joule Syringe will no longer kill you.
Fix: Removed invulnerability period at the completion of mist shift
Fix: Snowman can’t be knocked through wall
Fix: Train pass spawn issue
Fix: Beast stuck in state on bounce
Fix: Thorne Rafter pixel aligned
Fix: Some underlab themes had the wrong tiles when the pool is empty
Fix: Mist shift restores less health
Fix: Mist shift 120 fps issues
Fix: Orrery Warden boost some attack damage
Fix: Thorne bones stuck issues
Fix: Gator simultaneous suck + damage issue
Fix: Possible to get stuck inside cracked ice under a fence using walk on pits modifier
Fix: Double transition during intro cinematic
Fix: Buster charge level not initialized properly until you swapped modes
New: Scarf accessory matches player custom palette
Fix: Crash when hitting thief with bike into screen transition
New: Final boss can be killed during more states
Fix: Backup item for fishing rod in sidearm shuffler not properly using the seed
Fix: Randomize sidearm properly drops carried item
Fix: Randomize sidearm sidearm cycler randomizes and properly drops
Fix: Butler flies to the skies
Fix: Beckoning Collar demon no longer attacks Ack and Dak
Fix: Jug no longer appears in trinket menu in shuffler
Fix: Summoner could be turned invisible/knocked through collision on last frame of warping
Fix: Eyeball stuck
Fix: Eyeball can be struck when returning home

Version 1.0.6 [r148372]

Fix: Beckoning Collar demon is now lactose intolerant due to all the cheese you’ve been feeding it
Fix: Crash on The Congealed using Spark Catcher
Fix: Mist shift health recovery boss adjustments
Fix: Willis / Carving man attack damage adjustments

Version 1.0.6 [r148361]

New! Command line argument “-disable-rgb”
Fix: Vaamir would sometimes throw his bones in an unreachable position in Kindlewood
Fix: Lightning grip deactivates when unequipped
Fix: Could clip a half tile into the wall when exiting the burrow walls in Kindlewood
Fix: Spark catcher works with multi-piece enemies
Fix: Could hit a switch through the wall with the wiggle whip in Astral
Fix: Adjusted fishing wall ejection to favor placing you near the enemy you grappled to
Fix: Not visible after level up
Fix: Cheats that ban items don’t appear in shops
Fix: Magic sign adjustments
Fix: Passerby that talks about the train doesn’t appear if you’ve donated to it.
Fix: Duke stuck trying to run out of Duchess room
Fix: Meteor doesn’t occur if exiting on same frame
Fix: Mirror mode also flips audio panning
Fix: Added some fishing blockers in Astral and Bone Beach
Fix: Improved health bar when using Mist Shift + Joule Syringe + Vascular Syrup
Fix: New game plus modifier is now locked behind beating the first new game plus.
Fix: Modifier seed not saving
Fix: Thief and thorne can’t spawn together
Fix: Spikes considered same height as bridge
Fix: Hold to trigger modifiers a little harder to activate
Fix: Large bone hud used if leveling slower modifiers are on
Fix: Scarecrow key wouldn’t be there if you left without collecting it and returned
Fix: Skipping bosses with Recall Disc
Fix: Lady Susan shop portrait now appears
Fix: Clear NGP modifier if you advance ngp
Fix: Ultima doesn’t pull you in mirror
Fix: Hitting spark cage no longer resets combo
Fix: Keyboard prompt on HUD not paletting with the rest of the HUD
Fix: Was possible to die with Infinite Health modifier active in some scenarios
Fix: OOB when respawning via proto spark after getting crushed against the bottom of the screen in the final auto scroller

Version 1.0.6 [r148299]

[Linux] New! Command line argument “-force-device-index [number]” can be used to specify Vulkan device
[Linux] Fix: Improve Wayland support
[Linux] Fix: A substantial memory leak affecting some systems
[Linux] Fix: Crashes when switching between windowed and fullscreen modes
Fix: Hide window border is respected when the game is relaunched.
Fix: Rare issue where brain boss could fall into a pit and die
Fix: If you died to the 3rd phase of The Congealed, then fell into a pit during the death sequence and revived via Proto Spark, a second copy of the boss’s phase 1 form could respawn and fight alongside phase 3
Fix: House hitbox fixes
Fix: 3 tile burrow jump
Fix: Lightning damage during jump down
Fix: Dinner NPC can’t turn facing
Fix: Hitting Deluxy
Fix: Bouncing on plant from wall burrow
Fix: Spark from defeated enemy not doubly sent during level up
Fix: Stick disabled issues
Fix: Godredd is no longer a nudist in German and Japanese
Fix: Level up amounts fixed up if messed with modifiers
Fix: Level up amount correct for first level in NG+
Fix: Dodging pendulum feat damage not resetting counter
Fix: Dagger upgrade discarding jump input with Weapon Ability Input toggled
Fix: Warp can’t be used during race
Fix: Lady Susan would repeat her line about having a discount on the next purchase if you talked to her immediately after using the discount
Fix: Could walk through Lionel
Fix: Could get feats hitting Lionel
Fix: Could get stuck if hit while charging your burrow attack under glass as Beast Mina
Fix: Could not burrow out of Hustle Bustle + Tumbling Tutu
Fix: Ring Master would say the wrong target score if you talked to him after leaving & reentering the room
Fix: Jump hang time inconsistency at certain frame rates and game speeds
Fix: Beastium Convergence effect would trigger with only 5 beastiums if you only had 5 trinket slots available
Fix: Beastium crash petting Mite
Fix: Cracked ice respawns on Proto Spark death
Fix: Room transition while input disabled for Maxi
Fix: Stuck talking to Rhene with underlabs closed modifier on
Fix: Could grab hanging hook just as it was about to close
Fix: Could get stuck on death flash when dying around the same time as killing Grand Hand
Fix: Thorne spitting you out into room transition
Fix: Shield sometimes hit enemies every frame if you attacked while blocking
Fix: Dugin OOB
Fix: Could get caught on ladder during train delivery cutscene
Fix: Plasma jug trinket effect would render in front of boss names
Fix: Fall buster shot could occur with zero ammo
Fix: Ticket machine gives out item if donated already
Fix: Fishing bobber doesn’t jump skipping layers
Fix: Collection menu navigation
Fix: Removed tile of floor from water in Backwaters
Fix: Long nose collision issues

Version 1.0.6 [r148213]

Fix: Startup crash caused by some controllers
Fix: Corrupted weather effects on Intel Iris Xe graphics
[Linux] Adjust library linking for increased compatibility
Fix: A few issues where you could get stuck in a wall after using a bounce plant and queueing an attack
Fix: Could get stuck ejecting from a wall if you landed from a fishing rod jump onto a speed bump
Fix: Weapon trio modifier would also give you the first upgrade on the first weapon you picked
Fix: Beast Mina uppercut could clip through carryable objects like bouncy calciums
Fix: Palette issue when using proto spark near bayou entrance
Fix: Entities & anim tiles would not spawn until the end of the proto spark sequence
Fix: Could softlock by getting the Coltrane train to leave, then jump off a ledge and respawn inside the train
Fix: Godredd is no longer a nudist
Fix: Dead summoners could fire their projectile if the player was in range immediately on screen transition
Fix: Crash when talking to Gourdan while in the middle of picking up his bonestone
Fix: Could break Sandfalls TNT with hammer upgrade and a few other unintended methods
Fix: Pinky could cancel your death by grabbing you
Fix: More localization fixes
Fix: Madd House right leg was missing a hitbox
Fix: Mina ear cut inconsistencies

Once another patch is released, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.



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