In various locations throughout the Resident Evil 4 remake, players will encounter side missions where they will be required to locate and destroy hidden blue medallions. While the game does mark them for you, their precise location isn’t always so obvious. So to help, we’ve prepared this quick and easy-to-follow Resident Evil 4 blue medallions locations guide for the Farm.
Resident Evil 4 Blue Medallions Locations Farm Guide:
In the first chapter, you’ll come across a farm while making your way toward the lake. It is here where you’ll encounter your first side mission: locate and destroy five blue medallions located around the area. While it’s a fairly large area, the game does mark the location of all five medallions on the map.
Despite being marked on the map, they can still be hidden, so let’s go over each one.
Blue Medallion #1
These are in no particular order, but you’re likely working on finding the wooden cog to open the main gate in the area. If so, you’ll probably be inside the windmill looking at the mechanism missing the cog. If you look outside the big opening in the wall, towards the barn, you’ll see the first blue medallion hanging in the window opening.
Blue Medallion #2
From the first medallion, follow the path forward, then turn the camera around. You should see the blue medallion on the right side.
Blue Medallion #3
Return to the ground floor and make your way toward the area’s entrance. This medallion is on the outside corner of the house with the save point.
Blue Medallion #4
From the last medallion, if you look to the right, you should see a stable with a cow in the middle of the pathway. The medallion is on the back of one of the wooden supports, so you’ll need to go around the building to get a better angle.
Blue Medallion #5
Starting from the stable, if you look past the cow, there is a small shed in front. Head inside and look at the ceiling. The last and final blue medallion is there.
Once you’ve destroyed all five medallions, the mission will be completed. However, you won’t be able to turn it in until you’ve reached The Merchant shortly after chapter 2 starts. Turning in the quest will reward you with Spinel, which can be used to purchase unique items from The Merchant.
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