Activision Digs Up Impressive New Call of Duty Stats, Advanced Warfare Double XP On This Weekend, New PS3 Patch

Digging deep in to Call of Duty’s 10+ year history, Activision struts some impressive new statistics to celebrate the upcoming Call of Duty Championship this weekend.

According to a new infographic the publisher presented earlier today, a Call of Duty game is sold approximately every two seconds world-wide, and, as a series, has sold over 175 million copies across all platforms.

In turn, the massive amount of sales has lead to more than 100 billion multiplayer matches played, over 300 billion grenades thrown, and 579 billion in-game awards earned thus far. Check out the stats below:


In the spirit of this weekend’s 1 million dollar tournament, Call of Duty: Advanced Warfare developer Sledgehammer Games is also hitting the Double XP switch on all platforms for the duration of the event, March 27-29. Watch some competitive Call of Duty and get online to rank up twice as fast.

Lastly, PlayStation 3 users were presented with a new Advanced Warfare game update earlier today that introduced new Master Prestige levels, new weapon balance tweaks, and much more. For specifics, check out the full update log below.

In-Game Updates

  • Full Royalty Character Loot Set unlocked.
  • Connectivity Optimizations
  • Connectivity and matchmaking improvements when in a party.
  • Added 15 Master Prestige ranks and Grand Master Prestige.
  • Added 15 more Daily Supply Drop Challenges.
  • Fixed a rare issue where players were not able to spawn into the game.
  • Reduced the max number of players in a Private Match to 10.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Fixed a rare issue where players would spawn without a gun.
  • Players will now be shown a “Player does not own the map pack” message when a player without the Havoc DLC joins their party.
  • Added the ability for purchased Create-A-Class slots to appear in Private Matches.

Weapon Balancing Updates

Note: Adjustments affect base weapon and all loot variants)

  • Heavy weapons: increase player movement speed by 5%
  • Corrected scopes on the AE4.
  • MK14 – reduced recoil
  • ARX160 – increased magazine size
  • AMR9 – increased damage, decreased time between bursts
  • SN6 – reduced recoil
  • KF5 – mid damage range increased
  • Atlas 45 – mid damage range increased, max damage range increased
  • PDW – increased damage
  • Shotguns: reduced spread when using Gung-Ho
  • S12 – increased fire rate, increased damage
  • EPM3 – reduced recoil
  • Lynx – reduced recoil
  • ASM1 – slightly reduced initial fire rate

UI Updates:

  • Rare Supply Drop Error messages when opening fixed.
  • Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.
  • Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.
  • Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewarded this character gear in Clan Wars.
  • Fixed an issue where duplicates of unlocked items were showing in the New Items list.
  • Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.
  • Adjusted kill feed speed from 4 seconds to 6 seconds.
  • Added “New Item” indicators in the Create a Class screen.

Challenges Updates

  • Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply Drop Challenges.
  • Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have already acquired.
  • Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.

Emblem Updates

  • Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.

Scorestreak Updates

  • Sentry Gun turrets now die in one melee hit.
  • Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.
  • Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).
  • The Vulcan laser scorestreak now fires longer.

Ranked Play Updates

  • Added probation time for players who do not complete or disconnect from Ranked Play matches.
    Will properly award Division Points in the case of a forfeited match (when the entire other team leaves).

Broadcaster Updates

  • Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read and a better experience for viewers.
  • Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.

Game Mode Specific Updates

  • S&D: Added UI to show if you were attacking or defending at the start of the round.
  • One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.
  • Gun Game: Added a leaderboard for Gun Game.
  • Momentum: Adjusted spawn locations for the Drift map.
  • Uplink: Fixed an issue where the satellite drone could get stuck on the Clown Inn sign.

Map Specific Updates

  • Fixed various out of map exploits across different multiplayer maps.
  • Fixed an issue where Orbital Care Packages were removed from areas of the map on Drift after the dynamic map event.
  • Fixed an issue where indestructible objects would show up on the Sideshow map.
  • Adjusted the A Bomb site location on Sideshow.
  • Fixed a performance issue with some of the dynamic map pieces on the Core map.
  • Adjusted spawns locations for the Drift map.
  • Fixed Aerial Assault Drone and Recon Drone out of world exploits on the Sideshow map.

Exo Survival Updates

  • Fixed various out of map exploits across different multiplayer maps.

Exo Zombies Updates

  • Added ability for players to pause the game in single-player Private match.
  • Fixed an issue where players were not able to join a match together while in a party.
  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Removed the ability for host to start the match before players were ready in a Private Match setting.
  • Fixed an issue for the 20/20 Achievement so weapons that are reacquired after leveling it up to level 20 still count towards the achievement status.
  • Exo Zombies intro movie is now skippable.
  • Fixed a rare crash issue in Exo Zombies.
  • Fixed an issue where certain camos were missing for the ARX160.
  • Fixed an issue where the pop-up messaging for Player 2 could only be closed by Player 1.
  • Fixed a rare issue where the After Action Report was showing the incorrect map information after joining a Private Match.
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