We already know that BioWare’s Anthem will have a demo early next year, but it seems even at this early on, the game is already in a playable state. In a new update on the BioWare Blog, studio General Manager Casey Hudson penned a letter to fans to let them know the status of Anthem.
According to Hudson, Anthem is now in an alpha state, and that “every part of the game is in,” and what’s more, it’s functioning! In addition to that, Hudson shared that the studio is now moving on to bug-fixing, testing, and tuning, which should be a welcome note to hear from those burned by Mass Effect Andromeda’s infestation of bugs.
Here’s a few choice excerpts from Hudson:
Last week, the Anthem team passed its Alpha milestone – meaning that every part of the game is in, and functioning. It’s a ton of fun to play, and full of engaging character moments and storylines. But it’s also exciting to see people around the office (and at our partner studios) grouping together for adventures in this new world we’ve created. BioWare games have always been about capturing a shared experience – whether through a party of fictional characters or other players – and somehow the idea of players being immersed together in the universe of Anthem makes the setting seem even more real.
The team has been working incredibly hard to reach Alpha, and considering the complexity and scale of a game like Anthem, hitting this milestone on time is a tremendous achievement. So what’s next? Now that all the important pieces are in the game, we can move almost entirely to bug-fixing, testing, and tuning – which will be an incredible amount of work on a game this big. We have some really ambitious plans for launch and beyond, and we really want to get it right. We will have news soon about when you can learn more about Anthem and try it out yourself.
You can read the entire message by Casey Hudson, right here.