Battlefield 6 Cosmetics to Be “Grounded” and “Authentic to the Franchise,” Claims DICE
While a recent datamine has shown us that the cosmetics planned for Battlefield 6 don’t include cartoon characters or anything of the sort, we now have the first confirmation from DICE that they are looking for a more “grounded” look to cosmetics.
Things can change, but for now, what DICE has said regarding BF6 skins have us feeling optimistic that we won’t see Beavis & Butthead, WWE wrestlers or pop stars in the upcoming shooter, unlike that other franchise.
Character skins have been a hot topic as of late, especially when it comes to military first-person shooters. While we’re not expecting a mil-sim from our military shooters, we’re still hoping to see some authenticity to it, and seeing cartoon characters running around the virtual battlefield certainly breaks any sort of realism, and quite honestly, even affects gameplay somewhat.
DICE Emphasizes Importance of How Classes Look Affect Gameplay
Speaking to ComicBook, DICE Senior Producer David Sirland and Producer Alexia Christofi commented on this hot topic. While both didn’t outright say we’ll never see any silly-looking skins in Battlefield 6 (since that’s publisher EA’s call, moreso than the devs), both developers seem to be aligned in keeping these types of cosmetics out of Battlefield 6.
Christofi commented, “What I will say is what’s really important to us is that things feel grounded, and we want people to express themselves and to have cool skins and peacock in a way like ‘I look pretty cool and I have this great weapon skin…But we want it to feel authentic to the franchise, that’s the approach we’re thinking.”
Sirland takes it a step further, and explains character appearance is vital in distinguishing classes on the battlefield quickly. The devs have created ways to quickly identify a character’s class, and this is something they’re always thinking about even when deciding character skins.
Sirland notes, “That’s also part of the class identity, how you look, probably more how you think you look than how you actually see someone. We have this shoulder identifier [for classes], like with Recon, it’s three antennas [near their shoulder], similar to Battlefield 3.”
Sirland further explains, “For example, there is a ghillie material on the Recon skins, and they’re not used on the other [classes] to really emphasize the differences, There are some rules there, but it’s looser rules than ‘It’s always going to look like this.’ But it needs to feel like it fits the universe, because part of why I think we’re getting good feedback here is because it feels like 3 and 4, in a sense, where it fits. I think that’s really important.”
That does make a lot of sense. Let’s hope EA doesn’t pressure the devs to put in cartoon skins, though given how much money these things earn for Call of Duty, I suspect that’s a conversation they’ll be having sooner rather than later.
Battlefield 6 ships this October 10 on the PS5, Xbox Series X|S and PC, but before that happens, an open beta is kicking off later this month. Check out our comprehensive guide on everything you need to know about the beta to get you started.
We also have an in-depth look at each class’ signature trait, abilities that Battlefield fans will want to take a look.
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