Call of Duty: Black Ops 4 Update Today Includes Stability Fixes, Low Population for Blackout

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While Treyarch just rolled out a big Call of Duty: Black Ops 4 update patch yesterday, the studio rolled out a server-side Black Ops 4 update today, that fixes a few technical issues, low population Blackout fixes, and lots more.

Summary:

  • Bug fixes and gameplay improvements in Multiplayer, Blackout, and Zombies.
  • Added a second rotating playlist for lower player population regions in addition to the global Featured Playlist option on consoles in Blackout.
  • Redeploying multiple times in Hot Pursuit now provides players with progressive loadouts in Blackout.
  • Nomad’s K9-Unit kills will now properly track toward the “Special Weapon Kills” Challenge in Multiplayer.
  • Gameplay improvements and stability fixes for “Ancient Evil” in Zombies (PS4).
  • Stability fix for new Zombshell Perk in Zombies (PS4).

​PS4:

The following updates are live on PS4, with other platforms to follow:

ZOMBIES

  • Ancient Evil
    • Gaia Wonder Weapon can no longer insta-kill zombies at high rounds.
    • Addressed an issue with characters speaking over the Pegasus cut scene.
    • Addressed visual issues that could occur when a player was downed while the “Do Not Take Damage” Tribute was active.
    • Addressed a streaming issue with the Giant Drakaina on the dark side of the map.
    • Addressed a rare issue where enemies could become un-targetable by wonder weapons during Main Quest Amphitheater step.
  • Stability
    • Ancient Evil
      • Fixed a crash that could occur during the Redeemed Hand of Gaia Quest.
    • Zombshell Perk
      • Fixed a crash that could occur when a player was downed while the Zombshell Perk’s area effect was active.

PS4 and Xbox One:

The following updates are live on PS4 and Xbox One, with PC to follow:

MULTIPLAYER

  • Equipment
    • Thrown Equipment will now damage the correct enemy if the player changes teams while the Equipment is still active.
  • Challenges
    • Nomad’s K9-Unit kills will now properly track toward the “Special Weapon Kills” Challenge.
  • Lobby
    • Addressed an issue where lobbies could occasionally become non-joinable.

BLACKOUT

  • Game Modes
    • Hot Pursuit
      • Redeploying multiple times in Hot Pursuit now provides players with progressive loadouts, up to a final loadout stage including an MX9 and Armor.
  • Playlist Update
    • Added a second rotating playlist for lower player population regions in addition to the global Featured Playlist option. Currently set at Duos.
  • UI
    • Cleaned up overlapping text that sometimes appeared on the Eliminated screen.

ZOMBIES

  • Host Migration
    • Addressed an issue where Scarlett would always appear in the After Action Report after a host migration.
  • Stability
    • Fixed a crash that could occur when the non-host of a 2-player private game disconnected from the match.

​In other Black Ops 4 news, Treyarch released the Triple Play bundle yesterday which costs almost half the game.

Source: Reddit

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