DayZ Update 1.65 for Version 1.25 Now Live on Consoles This May 29
While PC players got it yesterday, Bohemia Interactive has released DayZ update 1.65 on consoles, and this brings Stable Update 1.25! This brings Livonia to all players, a new rifle, support for in-game crash reporter and more. Check out the complete patch notes below.
DayZ Update 1.65 for May 29:
Console Stable 1.25 Update 1 – Version 1.25.158174 (Release on 29.05.2024)
NOTES
- In case of problems, please check the Bohemia Interactive support F.A.Q. or DayZ F.A.Q.
- You can help us to further improve the game by posting your feedback on the Feedback Tracker.
GAME
ADDED
- The Livonia map is now available to all players!
- VS-89 rifle and magazine
- Support for game crash reporter
- In-game ambient soundtrack
FIXED
- It was possible to aim with a weapon with an opened gesture wheel
- With the “disableContainerDamage” server setting enabled, it was not possible to repair sea chests and wooden crates (https://feedback.bistudio.com/T177819)
- Deploying any trap while there was a player within 150m to 1100m away would prevent certain behaviours from working on the client (https://feedback.bistudio.com/T179347, https://feedback.bistudio.com/T179743)
- Removed impact of bad internet connectivity on the weapon lift check
- Several edge cases related to the weapon lift mechanic
- Fixed multiple exploits to look through walls (https://feedback.bistudio.com/T179674 – private)
- Server time was not properly translated in the server browser
- Players muted outside of the game were still audible in some cases (PlayStation)
- Grenades were not deleted properly when they exploded inside of a corpse’s inventory
- Fixed individual exploits to look through walls
- The public speaker system was not functioning properly (https://feedback.bistudio.com/T179804, https://feedback.bistudio.com/T180456)
- A connection error was not triggered properly in all relevant cases
CHANGED
- Items located inside of nested containers are no longer accessible through the quick bar or the reload key
- Reworked the sound sets for all shotguns shots
- Reworked the sound set for the crossbow shots
- Reworked the sound set for the M79 grenade launcher shots
- Adjusted the attenuation of character action sounds
- Reworked character reconciliation between client and server
- Updated the game credits
- Reduced the width of the weapon collection triggers to allow more natural behavior of the weapon lifting
- Removed promotional Livonia DLC highlighting
- Detailed further several connection errors for better understanding
- Optimized the system greatly behind noise system reducing drops in server performance when AI is around many dynamic objects or there is AI grouped together attacking a player
SERVER
- Fixed: Server crash when running out of loot points to spawn items (https://feedback.bistudio.com/T179664 – private)
- Fixed: CfgGameplay: Values set for ‘rotationSpeedJog’ or ‘rotationSpeedSprint’ would not synchronize to clients resulting in stuttering movement (https://feedback.bistudio.com/T178103, https://feedback.bistudio.com/T175489, https://feedback.bistudio.com/T178397)
- Fixed: Spawning ammopile types into weapons with inner magazines via json loadouts was not fucntioning properly (https://feedback.bistudio.com/T179268)
- Changed: Improved replication statistics in server debug window on diag builds
KNOWN ISSUES
- Some environment assets on Livonia can not be interacted with – a fix is in the works (https://feedback.bistudio.com/T181560, https://feedback.bistudio.com/T181548)
Aside from the Stable Patch release today, Bohemia has more planned for the game, with the big one being the Frostline premium expansion set for release later this year.
[Source: DayZ Forums]
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