DICE Explains Why New Battlefield Won’t Lock Weapons to Classes, Asks Players to Test “Worrisome Combos”
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Earlier this week, DICE revealed the class system and features they plan to use in the new Battlefield game. While almost everything went well with the community, the developers’ confirmation that they aren’t locking weapons to specific classes incited angry conversation on social media.
Bear in mind that the game doesn’t even have an official title or release date yet and is currently being tested in Battlefield Labs. In the private playtest’s Discord server, one of the Battlefield developers tried to quell the community’s frustration by explaining their choice not to lock weapons behind classes.
Battlefield Lead Producer David Sirland posted a message in response to the outrage, and explained they wanted to incentivize players to play classes based on what they cab bring to their squad, and not force a class based on weapon choice.
DICE Knows Letting All Classes Use All Weapons in New Battlefield Game Is a Divisive Topic
Sirland states, “Incentives to play classes based on what they bring and bring to the Squad is one reason we are doing this – not forcing a class based on weapon choice.
It needs to be clear and readable what the signature weapons being, and balance as well – this whole thing needs that balance to find our class identities that can stand the test of time. It’s why we are talking about, and testing this topic with you all at scale. This is a very divisive topic and getting it right is crucial, and valuable”
Continuing with the discussion, Sirland also asked players to test “worrisome combos” and report back to the developers.
“This is not the approach of 2042 after the specialist changes. This is much more impactful. Play it, feedback on how impactful. Test the worrisome combos you theorize will be bad for classes, and report back!,” said Sirland.
One of the “worrisome combos” players aren’t fans of is a player equipping a sniper rifle and an ammo bag and hiding atop one of the game’s perches. Not only will this player be hard to kill, but the chances of this player contributing significantly to their team are also suspect. This is also one of the reasons why some members of the Battlefield community are all for locking weapons to certain classes, which is something the franchise has done for most of its releases, except for Battlefield 2042.
Still, it’s important to note that everything we’re discussing here is being tested in Battlefield Labs. Again, EA has not even confirmed the game’s title, so things could very well change. If DICE sees the BF Labs feedback as negative, perhaps they’ll change it so some weapons will be locked to specific classes.
The new Battlefield game is set to be revealed this summer, which we’re pegging for sometime in June.
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