EA Hiring Ex-Military Personnel to Help Build Next Battlefield Game via “Hiring Our Heroes” Program
While studios working on military shooters and the like almost always hire an advisor to keep things as authentic as possible, EA has taken it one step further, as the company has started hiring ex-military personnel in order to help shape the next Battlefield game.
With the help of the Hiring Our Heroes (HOH) program, which EA is a host company of, two new hires that are formerly from the military have just been hired by Ripple Effect. and are now working on the next Battlefield game.

Aaron Johnson, a former Special Forces is now an Associate Game Manager at Ripple Effect. Johnson has spent two decades in service, and went from operator to a team sergeant in the Special Forces, to becoming a small tactics instructor.
For those unaware, a small tactics instructor teaches the fundamentals of shooting, movement, communication, medical aid and sustainment, and how to do it in a combat environment, as well as behind enemy lines.
“I wanted to be part of the Battlefield team as much as I wanted to be a Green Beret,” says Johnson. “When I got placed on that team, I cried tears of joy.”

Another hire by EA is Madison Daugherty, a former military officer now working as the Battlefield Product Manager at Ripple Effect Studios. Her first job was an enlisted military police solider, then a logistics officer and battalion operations officer, to now part of the Battlefield team at EA.
Through the HOH program. Daughterty was offered a three-month fellowship at EA’s Battlefield team, where she could offer invaluable insights to support the development of the game. “I have been able to give good feedback on what realistic military stuff looks like,” says Daugherty. “We’ve put together executive summaries on military realism.”
After her three-month fellowship, Daugherty was hired full-time by Ripple Effect to work on the next Battlefield game.
While there’s next to nothing when it comes to any official info about the next Battlefield game, we do know that it’s being built by the largest Battlefield team in history and is already in a playable state. The studios confirmed to be lending a hand in developing it include: DICE, Ripple Effect Studios, Criterion and Motive Studio.
Another studio that was formerly working on the franchise was Ridgeline Games which was spearheaded by Halo co-creator Marcus Lehto. While the studio was just established in 2022, it has since been shuttered down by EA with no mention of what happened exactly.
Hopefully, the addition of ex-military personnel developing the next Battlefield means we’ll not only get something fun, but also authentic as well.
More Battlefield Reading at MP1st:
- Report: Streamer Claims DICE Paid Over 60 Content Creators to Help Develop Battlefield 2042 but Ignored Every Advice Given
- Next Battlefield Game Will Be a “Reimagination as Truly Connected Ecosystem,” Says EA
- Should EA Follow Call of Duty’s Developer Cycle for Battlefield and Release Spinoff “Sub” Franchises?
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