EA Plans To Utilize Only Two Game Engines For All Future Titles

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EA wants to move to a future where only two game engines are used in the development process of all future games.

As of late, you may have noticed a number of headlines reading something like, ‘EA to power new Mass Effect/Dragon Age/Need for Speed/Battlefield games with the Frostbite 3 engine.’ Even the publisher’s new Star Wars games will be powered by Frostbite 3.

Most recently, Ghost Game’s Need for Speed Rivals was announced to run on the Frostbite 3 engine as well.

During Microsoft’s Xbox One unveiling, EA also announced their brand new sports engine, Ignite, which would power upcoming games like FIFA 14, Madden NFL 25, NBA LIVE 14, and EA SPORTS UFC.

Speaking to Polygon, EA Sports’ Andrew Wilson said that the company is looking to power all sports titles with Ignite, while powering all non-sports titles with Frostbite.

Wilson said, ‘the future for EA would likely be a company that creates most of their games using these two engines.’

While the obvious concern is that all EA games become too visually similar, it makes sense from a developmental standpoint to create games under one publisher using fewer engines and to share techniques amongst other developers.

What do you guys think? Does it sound like a good move on EA’s part?

Thanks, Polygon.

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