Frontier Developments has released the Elite Dangerous update 1.50 September 8 patch and it brings a host of gameplay-related fixes. Commanders, head on below and check out the full patch notes. This is also called the 3.7.05 update for those who have different version numbers and want to make sure it’s the same patch.
Elite Dangerous update 1.50 September 8 patch notes (3.7.05):
Crashes & stability
- Fixed an issue when reading inbox messages in Supercruise caused the game to crash
- Fixed a bug causing delays and disconnections when entering a location with Fleet Carriers present
- Fixed a UI focus issue which allowed players to sell ships in the background while using Carrier Management
- Stopped depleted motherlode asteroids from respawning when a player flies a Ship-Launched Fighter beyond its maximum limit
If there are any other changes not listed above, let us know down in the comments. Don’t expect any though, as the devs have been up to date with the patch notes so far.
Source: Frontier forums