Report: GTA 6 to Support Newer Version of PSSR2, Potentially 40fps on PS5 Pro; Story & Online Files Are Separated
While Sony has teased more info about Grand Theft Auto 6 that will be shared for the PS5 in a previous PlayStation Blog post, it seems we might have unearthed what these are ahead of the official announcement.
On the PlayStation Store, GTA 6 is marked as “PS5 Pro Enhanced,” though Sony hasn’t exactly shared how.
Thanks to the gaming community who are adept technically, info about it seems to have unearthed, and even about GTA 6’s online component, which we’re assuming is the next iteration of GTA Online.
GTA 6 Will Support PSS2, Though It’s a Given
On the GTA Forums (unofficial), dataminer Tex2 shared code strings from GTA 6’s pkg file that’s now available publicly.
Per the datamine, it mentions how the game does support high framerate mode/120 hz, but no VRR (Variable Refresh Rate). This can indicate a 40 frames-per-second mode, since it wouldn’t make sense to feature 120hz if it’s just 30fps.
The dataminer also mentions, “Bit 22 on attribute3 is High CPU Frequency Mode support for PS5 Pro.” In case you’re interested, you can read more about it on sites such as this and this one, but they are quite technical (for me anyway).
Another thing to note is this line of code:
“psml”: {
“mfsrVersion”: “13.60”
},
This is mentioned as for PSSR, “or what Sony internally refers to as Multi-Frame Super Resolution. Cyberpunk 2077 and Assassin’s Creed Shadows have their version set as 13.00A, aka PSSR2. So it seems like GTAVI will have a newer version of PSSR2.”
Another thing to note: while Rockstar hasn’t talked about GTA 6’s online component, it has been reported that it is in active development, but the developers are looking to push the main game out the door first.
Thanks to datamining, it’s now known that GTA 6 has a shared base, but the story mode (main game), and the online will be separated at a later time. Again, this is something Rockstar hasn’t announced officially, so take it with a grain of salt for now, but the files are there, and there should be a reason why they are, right?
When it comes to non-US versions of the game, it’s been spotted in the game’s files that the Japanese version is missing a 1.37 GB file, while the New Zealand and Australia versions are missing a 0.68 MB file. The rest of the world has the same version, and people are speculating that the Japanese version might be censored hence why it’s a bit smaller.
In related news, the pre-load for GTA 6 is now live, and that means we can now hear the game’s main menu music!
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