While it’s been a long time since we last reported on H-Hour: World Elite, the team over at SOF studio has finally given an update on the H-Hour World’s Elite PS4 version, and apparently it is still very much alive.
Taking the Twitter, SOF Studio has detailed a bit of their plans, saying that the team is still working on finishing the PC version, in which they will then begin work on the PlayStation 4 version.
Just a reminder that the Studio is the only official authority for news on H-Hour.
Plan is still to finish PC build & release on Steam, freeze the code & start PS4 dev.
We are testing the ranking system ATM as finishing that is required before adding the last of the features.
— SOF Studios (@SOFstudios) August 30, 2019
This comes as a surprise for many following the game as it has been long thought that the PS4 version may have been abandoned. Thankfully it isn’t, although the worry now is that it may be to late for the title and some are even suggesting that the team should potentially move over to a PlayStation 5 version instead when the title is finished on PC.
The game is heavily influenced by the PlayStation 2 classic series, SOCOM and for that many were and may still be excited for the project. And despite the Creative Director of the original SOCOM series, David Sears leaving the company back in 2014 for personal reasons, that hasn’t slowed down SOF, as they have been constantly been updating the title along with supporting its active community. The game has already received its Unreal Engine 4 overall, along with in-game custom map building for the community to recreate some of their favorite SOCOM maps along with originals ones.
H-Hour: World’s Elite is currently available on Steam early access, no exact time frame was given for the PlayStation 4 release, but once we know more, we’ll let our readers know.