Helldivers 2 Update 1.000.305 Drops for Enemy Spawn Fix, Bigger Patch Incoming Soon

by Alex Co June 1, 2024 4:31 am in News
Helldivers 2 Update: 1.001.103

While Arrowhead Game Studios hasn’t been releasing patches for Helldivers 2 as frequently as before, the studio has explained that today. However, before diving into that, the studio did release Helldivers 2 update 1.000.305 on PS5 and PC today, and this includes a major fix tied to enemy spawns.

Helldivers 2 Update 1.000.305 Patch Notes and Known Issues for June 1:

Fixes

  • Fixed an issue causing enemies to spawn on the drill during the Operation: Enduring Peace order mission.

Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Players may not have the option to send, accept or decline friend requests.
  • Players may not have the option to Block other players.
  • Blocked players are not added to the Blocked Player list or prevented from joining games.
  • Game may crash if the player changes the text language while on a mission.
  • Players may experience delays in Medals and Super Credits payouts.
  • Players may occasionally receive excessive XP.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • “Hand Carts” Ship module does not reduce Shield Generator Pack’s cooldown.
  • Some players might become stuck in the Loadout when joining a game in progress.
  • Reinforcement may not be available for some players who join a game in progress.
  • Planet liberation reaches 100% at the end of every Defend mission.

Alongside the changes made, Arrowhead has issued an announcement stating that the next patch is expected in the second week of June. The studio admits that the cadence of patches has slowed down , and they will explain the reasoning behind it in an upcoming blog, but the short version is that they want to dedicate more time for each patch that will allow them to provide a higher quality of standard and reduce the pressure on the dev team.

Arrowhead also said that the pace at which they released patches previously left them little time to engage with the community or build Helldivers 2 alongside their players in “meaningful ways.” This new slower pace should theoretically enable the devs to focus more effectively resulting in “more impactful updates” for players.

Once the next patch and/or blog post is made available, we’ll be sure to alert our fellow helldivers to it ASAP.

In other Helldivers 2 news, did you know Sony doubled the game’s development budget? Yes they did, and you can read about it here.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.