Injustice 2 Update Adds New Legendary Multiverse Portals, Tweaks Characters & More

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A new update for Injustice 2 is rolling out. Called the “December Update,” the latest patch makes general gameplay, stage specific and character specific fixes.

Here’s the full list of changes:

General Gameplay fixes

General stability and Online stability improvements
Move list corrections and improvements to AI logic
Legendary Multiverse Portals are now available for Gorilla Grodd, Green Lantern, Joker, & Superman

Stage Specific Fixes

Atlantis – Fixed a bug where someone slamming a statue while the other player jumped off it with specific timing could cause it to be able to slammed again after being destroyed
Batcave – Fixed bug where the camera could lose focus on the characters after remaining idle for an extended period of time

Character Specific Fixes

Atrocitus – Hate Pounce now correctly gets the damage increase granted by Legendary augment “Feline Fury”

Black Canary – Fixed a bug where the opponent would not be grounded after hitting a Canary Drop MeterBurn when the opponent was not facing her

Blue Beetle – Fixed issue with several Gear Abilities not being active when equipped in conjunction with his Legendary Accessory “The Reach’s Finest Battle Scarab”

Brainiac – Fixed a bug where Cybernetic Charge was always keeping opponents on the same side, which could prevent it from being able to be jumped over or slide under

Captain Cold – adjusted the input window of Character Power special attacks and they require a more precise input

Captain Cold – Big Freeze MeterBurn will no longer linger it’s visual FX after hitting Hellboy while he has Broom’s Rosary active

Captain Cold – Fixed a bug with Len’s Thermal Motion Negating Gun Legendary item that would cause meter to drain faster than normal if the character power button was repeatedly pressed

Captain Cold – Fixed a bug that could prevent Captain Cold from reaching level 3 charge multiple times in a row when Len’s Thermal Motion Negating Gun Legendary item is equipped

Cyborg – Round win animations now use the Dark Matter effects if his Legendary is equipped

Cyborg – Practice mode option Character Power Quick Cooldown now works correctly even if the Mother Box attack misses

Firestorm – Fixed sound effect not stopping when Firestorm dash cancels Heat Wave (Away + Hard)

Green Arrow – Fixed a rare bug which could cause one of the arrows in Sky Alert MeterBurn to visually be missing when done twice in rapid succession

Green Lantern – “Street Sweeper” Gear Augment now has audio on the last volley of bullets

Hellboy – Fixed several attacks causing incorrect reactions when hitting Hellboy while he has Broom’s Rosary active

Hellboy – Fixed issues where opponent’s parries could sometimes cause an incorrect animation to play on Hellboy while he has Broom’s Rosary active

Hellboy – Visual effects from Broom’s Rosary will no longer sometimes linger after practice reset

Hellboy – Vasilisa’s Gift MeterBurn Gear Ability will no longer sometimes cause an opponent to move to an incorrect location when hitting them out of a dash

Hellboy – “Holy Hand Grenade” Gear Augment will no longer leave a lingering FX when a transition occurs

Hellboy – “Lucky Horseshoe” Gear Augment now can only activate after hitting an opponent with a 7 or more hit combo, as the text description says

Hellboy – “Lucky Horseshoe” Gear Augment no longer activates in practice mode

Poison Ivy – “Acidic Bile” Gear Augment now applies to Burrow

Sub-Zero – Fixed as issue where an opponent’s weapon could switch hands at an unexpected time when hit by Ground Freeze MeterBurn gear ability

Superman – Fixed an issue with opponent’s head tracking being temporarily incorrect after being hit by Air Heat Vision

What do you think of this patch? Appreciate the support and added polish? Let us know!

In other gaming news, Remedy Entertainment is reportedly working on a new multiplayer title, the PUBG Xbox One install size has been revealed, and Epic Games is suing a 14-year-old due to cheating in Fortnite.

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