Crystal Dynamics has released Marvel’s Avengers update 1.68, which is for patch version 2.5.1! This brings matchmaking fixes, as well as combat adjustments and more! Read on for the full Marvel’s Avengers 2.5.1 patch notes.
Marvel’s Avengers Update 1.68 Patch Notes | Marvel’s Avengers 2.5.1 Patch Notes: Fixed an issue preventing players from seeing all other players’ Heroic Orbs during multiplayer. Refined the lighting visual effects for when The Mighty Thor’s “The All-Weapon” Ultimate Heroic is active. The Mighty Thor’s “Heart on a String” Takedown’s audio cues now sync up with the Takedown’s animation. Improved elements of The Mighty Thor’s character model in efforts to reduce clipping and improve shadows. The Mighty Thor’s hammer no longer becomes Mjolnir when it is thrown. (Although that’s some cool multiversal madness!) Fixed a rare issue where The Mighty Thor’s Animatic would not activate when players interacted with Mjolnir. The Mighty Thor’s “God Blast” animation now shows lightening striking all targets, as intended. Mjolnir no longer randomly sticks to certain glass elements in the environment. There is no longer clipping through The Mighty Thor’s cape when players use her “Cloudy Disposition” Emote. Jane now holds her hammer at the start of her “The Perfect Spin” and “Don’t Even Need The Hammer” Takedowns. All Heroes’ faces now animate properly when speaking with The Mighty Thor. Edited the “Rise and Shine” event description to include the Units that the event rewards. Localized VO lines for “The Mighty Thor” now play properly during her intro cinematic. The Mighty Thor’s ranged combo skill “Quickfire” now works against Dreadbots, instead of her hammer bouncing off. The Mighty Thor’s “Quickfire” skill is no longer available preemptively after unlocking the “Seek and Pin” skill. The Mighty Thor’s “Seek and Pin” ability is no longer dependent on where players are aiming and seeks enemies autonomously, as designed. The Mighty Thor’s “Mjolnir’s Chosen” skill damage now scales to a Hero’s stats, as intended. Mjolnir’s gotten some repairs. It now glows properly when the “Possess the Power” emote is active. The “Aesir’s Breaker” perk no longer boosts non-Unarmed Attacks, such as “Warrior’s Fury” lightning bolts. Bonus resource rewards for Threat Sectors, including those in Wakanda and the Snowy Tundra, are no longer rewarded for completing the wrong missions. When players select The Mighty Thor for the first time, they will automatically be granted Power Level 1 Gear. The “Investing in the Future” Achievement is now properly unlocked when upgrading a piece of gear to its max level. Gear Vendors no longer offer Power Level increases beyond the intended level. The Mighty Thor’s Heavy Attack skill “Falling Star” is now granted at level one and requires no skill to purchase. Players will no longer have an extra skill point at level one on The Mighty Thor. Defeating enemies while The Mighty Thor’s “All-Mother’s Blessing” ability is active no longer progresses the “Warrior’s Fury” Daily Challenge, as intended. The Mighty Thor’s “Need to Take a Call” default Takedown now shows as owned in player inventories, as intended. Mjolnir now properly drops Intrinsic Orbs when The Mighty Thor’s “Mjolnir’s Chosen” Heroic Specialization is active. We’re working on a fix to an issue preventing Cryo and Gamma kills from progressing Step 8 in the “Back in Action” mission chain. We’re aware of a visual hiccup occurring when players activate Jane Foster’s “Mjolnir’s Chosen” ability.