MGS Master Collection Vol. 1 Cutscenes Can Be Paused, but It Takes 10 Seconds to Do So

MGS Master Collection Vol. 1 cutscenes

A streamer got their hands on the MGS Master Collection Vol. 1 early, and during their stream, it was revealed that compared to the original games, players can now pause cutscenes! However, there is one hitch to it, as doing apparently will take the player 10 seconds to do.

Although being able to pause during cutscenes is a highly requested addition, its implementation appears to have some issues. You can check the delay for yourself at the 0:56 mark in the following video.

Fortunately, this issue appears to be limited to pausing during cutscenes. As shown in the video, there is no delay when the player pauses during gameplay sections.

With the launch of Metal Gear Solid Master Collection Vol. 1 just over a week away, perhaps the dev team can issue a patch to address it at some point around launch or soon after.

The MGS Master Collection Vol. 1 is being developed by Virtuos and is set to be released on the PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch and PC.

Source: YouTube

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Nikki_boagreis
Nikki_boagreis
6 months ago

It’s a nice addition pausing cutscenes, but a 10 second delay seems like something i’d expect from a game from the early 90’s not nowadays. Pausing cutscenes is a great quality of life feature because of distractions when playing.

However other quality of life features in games like the Final Fantasy classic ports such as fast forward dialogue, fast forward battles and god mode for infinite Hp aren’t what i’d expect from a classic port.

The fanbase waits years for classic ports and anticipate the official release date just so they can fast forward and skip everything. I wanna enjoy classic ports for what they was not for what they can be.

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