Modern Warfare II Patch 1.023 Preload Now Live (Update)

Modern Warfare II Patch 1.023

Infinity Ward has kickstarted the Call of Duty: Modern Warfare II patch 1.023 preload on PlayStation platforms, and this can be installed later today, and will be available for download to Xbox and PC players later as well.

The major part of the update is the Modern Warfare III reveal, which is happening in Warzone as an in-game event tomorrow, August 17!

Modern Warfare II Patch 1.023 New Content and Patch Notes:

Update: Here are the full patch notes courtesy of Raven Software and Infinity Ward.

GLOBAL

GENERAL

Events

  • This patch contains necessary updates and content for the Shadow Siege event. Tune in for the global reveal of Modern Warfare III at 10:30am PT on August 17th in Warzone.

Weapon Tuning

  • The benefit of tuning for Recoil Control related stats has been reduced slightly

BUG FIXES

  • Fixed an issue where some Players could not access the Battle Pass, but would still lose CP after purchasing it
  • Fixed an exploit allowing Players to go prone instantly
  • Fixed an issue where Akimbo challenge progress was not tracking correctly for the FTAC Siege
  • Fixed an issue where an invisible object could interact with lethals, tacticals, and explosives on Mercado Las Almas
  • Fixed an issue affecting key binds when adding settings as Quick Settings
  • Fixed an issue where the buttons for ‘Preview’ and ‘Quick Equip’ hide when trying to press them by mouse input in the Events tab
  • Fixed an issue where the Tonfa melee weapon had outdated unlock conditions
  • Fixed an issue where the SFX from the Semtex dropped by the Chain Reaction modifier in Havoc would not play as intended
  • Fixed an issue where equipping the “Battle Buddy AI” Gun Screen could cause an error

WARZONE

WEAPONS

The following Weapon and Attachment changes are reflected in Warzone only. 

Weapon Balancing

» Assault Rifles «

  • Chimera
    • Mid Damage increased
    • Neck Damage Multiplier increased
    • Upper Torso Damage Multiplier increased
  • FR Avancer
    • Maximum Damage decreased
    • Close-mid Damage increased
    • Head Damage Multiplier increased
    • Neck Damage Multiplier increased
    • Upper Torso Damage Multiplier increased
    • Lower Torso Damage Multiplier increased
  • Lachmann-556
    • Head Damage Multiplier increased
  • M16
    • Maximum Damage increased
    • Close-mid Damage increased
    • Limb Damage Multipliers increased

» Battle Rifles «

  • FTAC Recon
    • Maximum Damage increased
    • Maximum Damage Range increased
  • Lachmann-762
    • Limb Damage Multiplier increased
  • SO-14
    • Head Damage Multiplier increased
    • Neck Damage Multiplier increased
    • Upper Torso Damage Multiplier increased
  • TAQ-V
    • Maximum Damage decreased
    • Close-mid Damage decreased
    • Minimum Damage decreased
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
    • Lower Torso Damage Multiplier decreased
    • Limb Damage Multipliers decreased

» Marksman Rifles «

  • Lockwood MK2
    • Mid Damage increased
    • Minimum Damage increased
    • Upper Torso Damage Multiplier increased
    • Lower Torso Damage Multiplier increased
    • Limb Damage Multipliers increased

» Shotguns «

  • Expedite 12
    • Mid Damage increased
    • Mid-far Damage increased
    • Close-mid Damage Range increased
  • Lockwood 300
    • Close-mid Damage increased
    • Mid Damage increased
    • Maximum Damage Range increased
    • Close-mid Damage Range increased
  • MX Guardian
    • Maximum Damage increased
    • Close-mid Damage increased
    • Mid-far Damage Range decreased

» Submachine Guns «

  • Fennec 45
    • Maximum Damage increased
    • Close-Mid Damage increased
    • Minimum Damage increased

» Sniper Rifles «

  • Signal 50
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased

Attachments

  • Ammunition
    • ISO Hemlock
      • .300 Blackout (All Types)
        • Close-mid Damage decreased
        • Mid Damage decreased

BUG FIXES

  • Fixed an issue preventing some players from entering DMZ
  • Fixed an issue where some PS4 Players would experience a game freeze in a specific section of Al Mazrah
  • Fixed an issue where Buy Station icons could display on the Tac Map during the Battle Royale pre-lobby
  • Fixed an issue in DMZ where a Tac Map image could display on the ground near Al-Safwa Quarry in Al Mazrah
  • Fixed an issue where Players could become stuck in an ATV near a UAV tower in DMZ
  • Fixed an issue that caused the Player’s screen to remain affected by the Plutonium element despite not being near it
  • Fixed an issue where Players would not be kicked for being idle in Vondel Lockdown (look for this mode to return in this week’s Playlist update)
  • Fixed an issue in Warzone Ranked Play where the Top 250 button was locked

As expected, Activision has not released the official patch notes just yet, though we do have the official word on the reveal happening tomorrow.

The Worldwide Reveal in Warzone Operation Shadow Siege on August 17

Assemble a four-person fireteam and be ready to drop into Call of Duty: Warzone™ starting at 9:30 AM PT on Thursday, August 17. Double XP begins at this time, shortly before the commencement of the Shadow Siege Limited Time Event, scheduled to begin at 10:30 AM PT. The exact operation is shrouded in secrecy, but intel interceptions from Commander Phillip Graves seem to indicate the battle you should prepare for:

There’s also a special bundle to mark the reveal event as well.

Once the official patch notes are out, we’ll update the article accordingly, so sit tight. We should have more details later in the day (around 11 am ET).

Update: Full patch notes added.

Source: Call of Duty

More Call of Duty Reading:

Top Games and Upcoming Releases