Modern Warfare Patch 1.08 Review Reveals Footstep Sounds Remain the Same, 725 Got Buffed Instead of Nerfed

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Earlier today (like, super early), Infinity Ward released a new game update to Call of Duty: Modern Warfare that lists weapon tuning, map reworks, and gameplay changes. Unfortunately though, it seems the most important parts of the patch — namely, the 725 shotgun nerf, and the footsteps audio weren’t quite resolved as proven by this Modern Warfare patch 1.08 review!

Call of Duty YouTuber Xclusive Ace posted a Modern Warfare patch 1.08 review where he tests the items listed in the patch notes, and how accurate they are. While some are cut and dry (like how the FAL was buffed), some haven’t been touched at all, or worse, given a slight “buff” though unintended it might be.

First off, the 725 shotgun was supposed to get a one-hit kill range decrease, but Ace’s testing proves that this hasn’t happened, and on the contrary, the range has actually increased! According to Ace, the 725’s pellets are actually in a tighter cone when fired if the player is aiming down sights (ADS) compared to pre-patch, which makes its one-hit kill range a wee bit longer.

Next up are the foosteps. According to Infinity Ward, patch 1.08 changes footsteps, and here’s how as explained by Co-Design Director of Multiplayer, Joe Cecot:

  • We have different sounds for crouch walk, walk, jog, sprint, etc

  • Before this patch ADS used walk and crouch used crouch.

  • If the player moved faster than a certain speed the ADS walk could change to a jog sound. The same was true for crouch where moving fast in crouch with say an SMG and some light weight attachments could push you into walk sounds from crouch sounds

  • With this patch the Crouch will always play crouch sounds (creep sounds) and ADS will also play creep sounds. In this way it’s consistent for the user. Fictionally the player is stealthily moving around in these two states.

All in all players should be able to creep around more quietly with crouch and ADS movement.

Sounds good on paper, right? Unfortunately, Ace’s testing proves othewise. There’s no discernible difference between pre-patch and post-1.08 patch! Don’t believe me? Check it out for yourself in the video below. Footsteps testing starts around the 2:38 mark.

Yep. It seems you still can’t sneak up on people based on the changes made so far, something I’m hope Infinity Ward has changed already. Currently, it’s unknown whether we’ll be getting another round of footsteps audio tuning, but I hope we do.

Have you noticed other changes that were mentioned in the patch notes that didn’t seem like it in the actual game? Let us know in the comments below.

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