New Metal Gear Online 3 Demo Showcases Class-Based PvP Combat & New Team Mechanics

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Brand new gameplay from Metal Gear Solid V: The Phantom Pain’s online multiplayer component, Metal Gear Online 3, debuted earlier today from TGS 2015, showcasing class-based multiplayer battles with intriguing new team-based mechanics.

In Metal Gear Online 3, players can either use their Metal Gear Solid V Avatar, or create a brand new character to take into combat. From there, three different classes are at your disposal, each with their own strengths. The Infiltrator excels in close range combat and stealth with the ability to easily extract enemy intel via interrogation techniques. The Scout’s strength lies in his or her ability to support teammates from a distance, marking enemies on the map. Lastly, the enforcer is unmatched in heavy combat with his or her hight stamina and deadly heavy weapons.

In addition to player-created avatars, users can also play as a number of different Metal Gear Solid V characters like Venom Snake or Revolver Ocelot. While Snake can call upon his rocket arm to attack enemies from a distance, Ocelot can charge into battle with dual magnums.

The multiplayer demo highlighted Metal Gear Online 3’s Bounty Hunter mode, which is similar to classic Team Deathmatch, but with a twist. Extracting enemies from the battlefield with a high killstreak will add those tickets back to your ticket pool, potentially providing your team an opportunity to massively change the tide of battle.

Be sure to give the full demo a watch and tell us what you think in the comments below!

Metal Gear Online 3 launches October 6 on consoles and early next year on PC.

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