Paladins New Champion Yagorath & Season 4 Calamity Patch Notes Revealed; Out Feb. 3, 2021

Paladins Update 2.30 February 3

While Paladins players just got the Eternal Pyre content update earlier this week, Hi-Rez Studios has announced the Paladins new champion incoming in Season 4 Calamity! Yagorath The Destroyer is coming and we have the details straight from the Hi-Rez digital event!

Yagorath and Season 4 will launch on February 3, 2021! Head on below for the complete details.

In addition to the Paladins new champion reveal, we also have the Calamity patch notes before the update is rolled out! Head on below for Yagorath’s skills, the other champion changes and more.

NEW CHAMPION: YAGORATH, THE DEVOURER

Your joys and hopes. Your fears and doubts. All your petty conflicts. Utterly devoid of meaning. She is Yagorath, the Devourer. She is what it is to consume – absolutely. Everything that is not already her is assimilated, spreading her being across the universe in a never-ending hunger. Momentarily weakened by the futile actions of a broken goddess, she now emerges to bring an end to what was started – the only end that could possibly be.

OVERVIEW

[Role]

  • Frontline

[Health]

  • 6,500

[PRIMARY FIRE- PLANTED FORM]
CAUSTIC SPRAY
Spray acid from your Maw, dealing 48 damage every 0.1s. Hitting the ground leaves behind a pool of acid that lasts 4s. Has a range of 90 units and a maximum of 6 pools placed at once.
[PRIMARY FIRE – TRAVEL FORM]
TRAIL OF ACID
Drop a series of 5 acid pools behind you as you roll. Acid Pools: Each pool deals 33 damage every 0.25s and Slows enemies affected by 15%.
 

[ALTFIRE – PLANTED FORM]
PIERCING QUILL
Fire out a Piercing quill every 0.15s, dealing 170 damage on hit and exploding for 50 damage in a small area shortly after. Hitting an enemy affected by Acid Spray will increase the damage they take from all sources by 10% for 3s. Has a maximum of 8 charges
[ALTFIRE – TRAVEL FORM]
ACCELERATION
Charge forward for 4s. Hitting an enemy will deal 500 damage and apply a Knockback. Cannot be canceled.
 

[ABILITY 1 – PLANTED FORM] HARDENING
Hunker down for up to 4s, increasing your base Damage Reduction by 25%. After this ability ends, deal damage to enemies within 25 units based on the duration of the ability. Base damage is 300 and maximum damage is 1100. You cannot be stunned while this ability is active. Can be refired to cancel early.
[ABILITY 1 – TRAVEL FORM] PRIMAL VISION
Let out a series of 5 pulses that briefly reveal enemies within 150 units to yourself and your team.
 

[ABILITY 2] FORM SWAP
Swap between your Planted and Travel forms, gaining access to a new set of abilities. In Planted form, you are unable to move. Swapping forms is not affected by Cripple

[ULTIMATE] DEVOUR
Target an enemy to start pulling them to you, swapping your current Health for a new 4000-Health pool. Your target is immune to damage and Crowd Control and cannot move during this process, but can still fire their weapon at you. If your Health pool is depleted before they are devoured, you drop your target; otherwise, they are Executed. Can only be used in Planted Form.

TALENTS

[Default] Corrosive Acid

  • Augment your acid, increasing the damage done by Caustic Spray to 48, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

[Level 2] Sight Begets Strength

  • Allies within range of your Primal Vision gain a stackable 100-Health Shield and 15% increased Movement Speed for 4s each time you pulse.

[Level 8] Unnatural Persistence

  • Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

CARDS

 
 

WEAPON/ARMOR

  • Deadly Predator
    • Increase your maximum acid capacity by {scale=8|8}%
  • Extermination
    • Reduce the duration and effectiveness of Crowd Control by {scale=5|5}%.
  • Futile Efforts
    • Reduce the Cooldown of Piercing Quills by {scale=0.05|0.05}s each time you hit an enemy with Caustic Spray.
  • Towering Presence
    • Increase the Health of your Ultimate Health pool by {scale=200|200}.

PIERCING QUILLS (ACCELERATION)

  • Ancient Wounds
    • Generate {scale=2|2}% of your maximum acid after hitting an enemy with Piercing Quills.
  • Dreadful Compact
    • Reduce the Cooldown of Hardening by {scale=0.3|0.3}s after hitting an enemy with Piercing Quills.
  • Last Efforts
    • Increase the duration of the vulnerability applied by hitting an enemy affected by acid pools with Piercing Quills by {scale=0.4|0.4}s.
  • Raze and Burn
    • Heal for {scale=50|50} after hitting an enemy with Piercing Quills.

HARDENING (PRIMAL VISION)

  • End Of An Era
    • Increase the efficacy of Hardening by {scale=20|20}% but reduce its duration by {scale=10|10}%.
  • Out Of Time
    • Halve the efficacy of Hardening. For {scale=0.5|0.5}s after using Hardening, gain its benefits.
  • Spreading Domain
    • Heal for {scale=100|100} if you do not cancel Hardening before it ends.
  • Violent Birth
    • Reduce the Cooldown of Acceleration by {scale=0.8|0.8}s after activating Hardening.

FORM SWAP

  • Collateral Damage
    • Gain {scale=10|10}% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
  • Deadly Pursuit
    • Increase your Movement Speed by 20% for {scale=1|1}s after swapping into Travel Form.
  • The Great Worm
    • Gain a {scale=80|80}-Health Shield for 2s after swapping into Travel Form.
  • Triumphant Return
    • Reduce your acid consumption by 90% for {scale=0.4|0.4}s after swapping into Planted Form.

SKINS

Caustic (LIMITED)

  • Unlocked through Season Pass 2021
  • This skin will become unobtainable after Season Pass 2021 has finished.

Grave Worm

  • Unlocked with 200 Crystals or 60,000 Gold

Golden Yagorath

  • Obtained by Reaching Mastery level 50 with Yagorath

SEASON PASS 2021

The Season Pass is your ticket to Exclusive content for every new Champion, all-year long.

You’ll instantly score cosmetics only available in the Season Pass: The Limited Soul-Stealer Furia skin, and the Golden Gryphon Mount.

Plus, you’ll get 1500 Crystals instantly and an additional 10% Crystals anytime you purchase crystals throughout 2021!

Best of all: You’ll get the following incredible content for every new Champion as they are released in 2021.

  • Season Pass Exclusive Rare Skin
  • All Talents Instantly Unlocked
  • Additional Uncommon Skin
  • Emote
  • MVP Pose

Note: The Season Pass 2019-2020 is leaving the store with the release of the Season 4 – Calamity update. This will be your last chance to unlock all the Limited skins for Champions throughout 2019-2020.

GENERAL

Commendations

  • 2020 Commendation Loading Frame

CUSTOMIZATIONS

Avatars

 


Static Sprays 

 

Golden Terminus 

  • Obtained by Reaching Mastery level 50 with Terminus

Golden Jenos

  • Obtained by Reaching Mastery level 50 with Jenos

CHESTS

Tales of Heroism – NEW

Price

  • 400 Crystals

Contents:

  • Skins
    • Battlesuit Godslayer Androxus
    • Prototype Koga
    • Galactic Scion Lian
    • Robo Force Ruckus
    • Sphinx Soldier Tiberius
    • Omega Dredge
    • Soul Briar Grover

Unbreakable – NEW

Price

  • 400 Crystals

Contents:

  • Skins
    • Pyre Lord Magnus
    • Legionnaire Atlas
    • Iron Maiden Inara
    • Omega Vivian
    • GR0BOT Grover
    • Steel Forged Imani
    • Mounts
    • Obsidian Warhorse

Misdeeds and Mischief – NEW

Price

  • 400 Crystals

Contents:

  • Skins
    • Safecracker Khan
    • Mercenary Strix
    • Omega Sha Lin
    • Steel Forged Mal’Damba
    • Street Style Maeve
    • Pirate’s Treasure Io
    • Gentleman Jenos
    • Kingpin Buck

SEASON 4 – RANKED

Season 4 Ranked Rewards

  • Play 100 Games
    • Limited Title
  • Win 100 Ranked matches
    • Berserker Torvald Skin
  • Reach Gold 5 or higher
    • Season 4 Loading Frame, awarded at the end of Season 4

SPLIT 1

Split Rewards

  • Play 15 Ranked matches
    • Gold Chest
  • Play 25 Ranked matches
    • The Maw, Avatar

Ranked Map Rotation

Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Split 1, Timber Mill and Serpant Beach will be rotating into the active map pool, while Fish Market and Shattered Desert will be rotating out.

Active Maps

  • Frog Isle
  • Ice Mines
  • Splitstone Quarry
  • Stone Keep
  • Jaguar Falls
  • Warder’s Gate
  • Frozen Guard
  • Ascension Peak
  • +Timber Mill
  • +Serpent Beach

Reserved Map

  • Brightmarsh
  • Bazaar
  • -Fish Market
  • -Shattered Desert

Season 3 Ranked Frames

  • Players who reached at least Gold during Season 3 will receive a Loading Frame based on their highest rank achieved:

 


 

BALANCE

Items

  • Wrecker
    • Increased Scaling 20/40/60 ➡️ 25/50/75

Champions

Androxus

  • Cards
    • Spiteful
      • Increased Ultimate Charge Gain {4|4}% ➡️ {6|6}%

Ash

  • Cards
    • [Siege Shield] Ramparts
      • Increased Cooldown reduction scaling {0.5|0.5}s ➡️ {0.8|0.8}s
    • [Siege Shield] Watchtower
      • Increased Siege Shield Health scaling {200|200} ➡️ {250|250}
    • [Kinetic Burst] Brawl
      • Increased health scaling {120|120} ➡️ {150|150}

Atlas

  • Talents
    • Unstable Fissure
      • Increased damage 900 ➡️ 1,000

Barik

  • Talents
    • Architectonics
      • Reduced Cooldown Reduction of Turrets 3s ➡️ 2s
    • Tinkerin
      • Increased damage per shot 480 ➡️ 510

Bomb King

  • Cards
    • [Grumpy Bomb] Countdown
      • Increased Grumpy Bombs Cooldown Reduction {0.6|0.6}s ➡️ {0.8|0.8}s
    • [Grumpy Bomb] Doomsday
      • Increased Heal after using Grumpy Bomb {75|75} ➡️ {130|130}
    • [Grumpy Bomb] Mad Bomber
      • Increased duration of movement speed increased 2s ➡️ 3s

Cassie

  • Cards
    • [Dodge Roll] Incitement
      • Increased cooldown reduction {0.8|0.8}s ➡️ {1|1}s
    • [Dodge Roll] Onslaught
      • Increased Heal {40|40} health ➡️ {75|75} health

Corvus

  • Abilities
    • Entropic Breach
      • Now damages Pets & Illusions
  • Talents
    • Dark Gifts
      • Increased Cooldown Reduction 10% ➡️ 15%
      • Increased Healing received 50 ➡️ 75
    • Stunning Visage
      • Increased Damage 600 ➡️ 800
    • Spreading Influence
      • Increased Healing Reduction on Marked Targets 15% ➡️ 20%
  • Cards
    • [Projection] Unyielding Discipline
      • Increased Cooldown reduction for each enemy hit {0.2|0.2}s ➡️ {0.5|0.5}s
    • [Projection] Abyssal Shift
      • Increased damage reduction {3|3}% ➡️ {5|5}%
    • [Abyssal Reconstruction] Abyssal Effluxion
      • Increased active time of damage reduction {0.3|0.3}s ➡️ {0.8|0.8}s

Drogoz

  • Cards
    • [Thrust] Survival
      • Reduced internal cooldown 30s ➡️ 15s
    • [Thrust] Rain of Fire
      • Booster Consumption Reduction 10% ➡️ 15%

Furia

  • Talents
    • Exterminate
      • Now increases the damage per tick players under Pyre Strike take from 20 every 0.05s ➡️ 40 every 0.05s.
  • Cards
    • [Pyre Strike] Hallowed Sight
      • Increased Wrath generation {10|10}% ➡️ {15|15}%
    • [Kindle Soul] Light Forge
      • Reduced Internal Cooldown 20s ➡️ 15s

Imani

  • Abilities
    • Frost Bomb
      • Reduced Cooldown 18s ➡️ 15s
    • Inferno Cannon
      • Reduced Cooldown 18s ➡️ 15s

Inara

  • Cards
    • [Impasse] Plateau
      • Increased Shield {75|75} ➡️ {125|125}

Io

  • Talents
    • Goddess’ Blessing
      • Reduced Damage Reduction 15% ➡️ 10%
  • Abilities
    • Guardian Spirit
      • Luna can no longer Capture objectives points, or push the Siege Cart.
      • Reduced Initial Deploy Cooldown 18s ➡️ 16s
      • Reduced Redeploy Cooldown 8s ➡️ 6s

Kinessa

  • Talents
    • Steady Aim
      • Reduced time limit for bonus damage 7s ➡️ 4s
      • Reduced Additional Damage Increase 30% ➡️ 20%

Koga

  • Talents
    • Blood Reaper
      • Increased Damage to targets 115% ➡️ 125%
      • Increased bonus movement speed 15% ➡️ 25%
      • Now increased Ultimate Charge rate by 15%

Lex

  • Abilities
    • Magnums
      • Can now be held down to fire

Lian

  • Talents
    • Precision
      • Increased total stacks 4 ➡️ 5

Makoa

  • Talents
    • Leviathan
      • Increased Ultimate charge rate 15% ➡️ 25%

Mal’Damba

  • Abilities
    • Mending Spirits
      • Increased Healing per second 325 ➡️ 340
  • Cards
    • [Gourd] Many Gourds
      • Increasing Cooldown Reduction {0.5|0.5}s ➡️ {0.8|0.8}s
    • [Gourd] Venomous Gourd
      • Increased Lifesteal Granted to Allies {6|6}% ➡️ {8|8}%
    • [Gourd] Pungent Gourd
      • Increased Heal {75|75} ➡️ {90|90}
    • [Slither] Spirit’s Touch
      • NEW: Using Slither Increased your movement speed by {8|8}% for 3s.
    • [Wep/Armor] Snake Pit
      • Increased Movement Speed {2|2}% ➡️ {4|4}%

Moji

  • Talents
    • Snack Attack
      • Increased Health of pickup 600 ➡️ 900

Pip

  • Talents
    • Mega Potion
      • Increased Bonus Healing 100% ➡️ 115%

Raum

  • Talents
    • Enforcer
      • Reduced Damage Reduction while using Juggernaut 50% ➡️ 40%

    Cards

    • [Soul Harvest] Shattered Essence
      • Reduced Additional healing from Soul Fragments {20|20} health ➡️ {15|15} Health.

Ruckus

  • Talents
    • Flux Generator
      • Increased Shielding 1,000 ➡️ 1,300
  • Abilities
    • Emitter
      • Increased Duration of Shield 3.5s ➡️ 4s
  • Cards
    • [Missile Launcher] Opulence
      • Now heals for each player hit
    • Reduced Heal {100|100} ➡️ {60|60}
    • [Missile Launcher] At the Ready
      • Increased ammo generation {5|5} ➡️ {10|10}

Seris

  • Talents
    • Mortal Reach
      • Time between healing ticks 17% ➡️ 25%
  • Abilities
    • Restore Soul
      • Increased Healing granted to adjacent allies 40% ➡️ 60%
    • Shadow Travel
      • Reduced Cooldown 14s ➡️ 12s
    • Rend Soul
      • Reduced Cooldown 10s ➡️ 5s
      • Reduced Damage 100 ➡️ 60
      • Reduced Healing Received 15% ➡️ 8%
  • Cards
    • [Rend Soul] Bane
      • Increased duration of movement speed increase 3s ➡️ 4s
    • [Rend Soul] Wickedness
      • Decreased Cooldown Reduction {0.5|0.5}s ➡️ {0.4|0.4}s
    • [Shadow Travel] Dusk-Walker
      • Increased cooldown reduction {0.6|0.6}s ➡️ {0.8|0.8}s
    • [Wep/Armor] Sorceress
      • Increased Ultimate Charge Rate {5|5}% ➡️ {7|7}%

Terminus

  • Talents
    • Undying
      • Increased Threshold 40% ➡️ 50%

Tiberius

  • Talents
    • Vicious Assault
      • Increased Damage 700 ➡️ 900

Torvald

  • Talents
    • Thanks, Grandpa
      • Reduced Shielding 500 ➡️ 300

Willo

  • Talents
    • Nightshade
      • Increased Damage 500 ➡️ 650
  • Cards
    • [Dead Zone] Pixie Dust
      • Increased healing {65|65} ➡️ {75|75}
    • [Dead Zone] Shenanigans
      • Increased movement speed {5|5}% ➡️ {8|8}%
      • Increased duration of movement speed 2.5s ➡️ 3s
    • [Dead Zone] Sparkle
      • Increased duration of Dead Zone {0.5|0.5}s ➡️ {0.6|0.6}s

BUG FIXES

Champions

Imani

  • Fixed an issue where Imani’s Dragon could hit enemies with FrostFire Breath through thin walls.

Mal’Damba

  • Fixed an issue where the Otherworldly card did not function properly.
  • Fixed an issue where the Venomous Gourd card did not provide Lifesteal to allies who were standing in the Gourd’s volume.

General

  • Fixed an issue where physical VFX and items that appeared during emotes could stick on Champion models if the emote was cancelled early.

Once the patch is out on February 3, we’ll be sure to let our readers know.

Source: Paladins

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