Palworld Update v0.7 Brings Home Sweet Home Content via Patch 1.084.578

by Alex Co December 16, 2025 10:38 pm in News
palworld update 1.084.578

Pocketpair Inc. has released the biggest update to date for Palworld, and it’s called the Home Sweet Home content drop. The developers have numbered this content drop as v0.7, though console gamers will see it as Palworld update 1.084.578.

Expect this patch to usher in the Ultrakill collaboration, building improvements, a new raid, experimental PvP, and a lot more.

There’s a lot to take in, so read on for the patch notes.

Palworld Home Sweet Home Update Brings New Content via Update 0.7/1.084.578

ULTRAKILL Collab!

This update adds several iconic weapons and armour, as well as a V1’s infamous coin toss! Thank you to New Blood and Hakita for allowing us to play with their incredible game, and we hope our fans will enjoy taking on battles in a fresh, stylish way with this special equipment!

  • Added V1 and V2 armor sets! Terrorize the Palpagos Islands as your favorite blood-fueled robot!
  • Added a pair of iconic weapons from ULTRAKILL!
  • Unique Mechanic – Coin Toss

⤷Throw coins while using the Marksman Revolver to perform a Ricoshot! Bullets will ricochet off the thrown coin and deal devastating damage to nearby targets!

Base Building Improvements

A big part of the Home Sweet Home update is, as the name suggests, your home!

We have been blown away by all the incredible builds that you guys have been sending us, and we know that you have been eagerly waiting for more freedom in how you design your base. This update brings a large number of new building parts, including the much-requested triangular pieces!

Another new addition to the building system in this update is the ability to change the colour of building pieces! Express yourself in any way you feel like by adding a splash of your favourite colour to your home!

  • Added 48 new building parts, including triangular pieces!
  • Added the ability to change the color of some buildings and foundations!
  • Changed the building UI to a list-based system.

Raid Boss Improvements

  • Added a new raid boss!
  • Added a new battlefield for raid bosses. Players can now choose to challenge raid bosses in their base or in a new separate battlefield. These Raid Areas allow you to fight with all your might, without risking any damage to your base. You can build temporary structures and take items into these special Raid Areas.

Melee Combat Improvements

Melee is often overlooked in the late game, so we wanted to start improving the system to make it more viable and fun for players. To that end, we have made improvements to the melee gameplay!

The basic attack actions for swords, katanas, and beam swords have been changed. You can now perform attacks consecutively by repeatedly pressing left click (right trigger on controller). In addition, special attacks have been added to katanas and beam swords. You can activate a special attack by holding down right click (left trigger on controller) and left click (right trigger on controller). Take your melee gameplay to the next level!

  • Improved the melee gameplay for swords, katanas and beam swords. Pressing left click (right trigger) will perform a new consecutive combo attack. 
  • Special attacks have been added to the katana and beam sword. Holding either left or right click (left or right trigger) will activate these abilities.

New Features

  • Added PvP functionality (Experimental!). – PvP has been a topic of discussion in the Palworld community for a long time, and although it’s hard to fully integrate PvP into the game, we are releasing all the necessary tools for players to set up their own PvP rules on their own terms. Please note that PvP is experimental, and as such, there may be some balancing issues.
  • [PC – Steam Only] Added Steam Workshop, allowing players to download and use mods. Please also note that some servers, including official servers, prohibit the use of mods in order to ensure fair play. To that end, we recommend only using mods in single-player or with your friends.

Mechanic Adjustments

  • When placing a building, an arrow indicating the building’s orientation will now be displayed.
  • When placing a building, buildings with a set work location will now display a Cattiva icon indicating the work location.
  • Adjusted the Palbox so it can be aligned with foundations and roofs. 
  • [Keyboard & Mouse Controls] Building controls have been made more intuitive, and continuous building has been changed to the default setting.

Balance Adjustments

  • Added new implants to the surgery table:
    • ⤷Implant: Mine Foreman
    • ⤷Implant: Logging Foreman
    • ⤷Implant: Fine Furs
    • ⤷Implant: Sleek Stroke
    • ⤷Implant: Work Slave
  • You can now get a Little Kinship Peach from a Pal when freeing them from an enemy camp.
  • The last hit done to an enemy while using mercy will now display “”MERCY HIT”” to indicate that no damage was done.
  • Changed specifications so that all Pals will no longer lose SAN when taking damage.
  • Reduced the impact of bad status effects:
    • ⤷Hungry… Attack, Defense, Work Speed ​​-20% → -10%
    • ⤷Starving… Attack, Defense, Work Speed ​​-50% → -20%
    • ⤷Cold… Work Speed ​​-10% → -5%
    • ⤷Sprain… Movement Speed ​​-10% → -5%
    • ⤷Overfull… Increased hunger loss rate by 100% → +50%
    • ⤷Ulcer… Work Speed ​​-20%, Movement Speed ​​-10% → Work Speed ​​-10%, Movement Speed ​​-5%
    • ⤷Fracture… Work Speed ​​-10%, Movement Speed ​​-20% → Work Speed ​​-5%, Movement Speed ​​-10%
    • ⤷Weakened… Work Speed ​​-20%, Movement Speed ​​-30% → Work Speed ​​-10%, Movement Speed ​​-20%
    • ⤷Depressed… -30% Work Speed, -20% Movement Speed ​​→ -20% Work Speed, -10% Movement Speed
  • Changed the attribute of the Broncherry’s unique skill “”Body Smash”” from neutral to the grass.
  • Changed the attribute of Rushoar’s unique skill “Heavy Charge” from neutral to earth.
  • Added “Item Decay Speed ​​Multiplier” to the Options Settings.
  • [Dedicated Servers] Police NPCs targeting players who have committed crimes will now only deal damage to the target player and their guild.
  • The appearance of the work aptitude icon has been changed.

Bug Fixes 

  • Fixed an issue where Flopie would not collect dropped items in the field while her partner skill “Helper Bunny” was active. 
  • Improved Pal pathfinding AI ​​to make it easier to reach the target location within the base.
  • Fixed an issue where summoned Pals would attack visitors when set to “attack aggressively.”
  • Fixed an issue where attacking visitors in your base would not result in the correct attacking state. 
  • Many other minor bug fixes.

With a patch this big, don’t be surprised if a hotfix or two is needed to fix any issues that might arise from it. If there’s none, don’t expect another update from Palworld until 2026 when the game officially exits from its early access state.

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Tags: Palworld
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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.