In case you didn’t know, DICE announced yesterday that the Battlefield V time-to-kill (TTK) values will be dialed back in to what it was at launch. Thankfully, this shouldn’t require a client (patch) download, but has been rolled out via a server-side hotfix.
If you got disconnected from the game today, just reconnect, and it should be initiate a server-side update that should take just a few seconds. According to the official Battlefield Twitter, the Battlefield 5 server update should be rolling out right now! Official schedules are: PC is scheduled to get it at 1 a.m. PST (4 a.m. PST), PS4 gets it at 1:30 a.m. PST (4:30 EST), and the Xbox One version gets it at 2 a.m. PST (5 a.m. EST).
Here’s part of Global Community Manager Dan Mitre’s statement from yesterday:
It’s important to acknowledge that we have a challenge bringing new players into Battlefield V and onboard them to become more experienced Battlefield players. It’s been a challenge across our games for a long time, as many will know, and becomes even more important for us to improve upon our post-launch experience with consistent updates to the game through the Tides of War. Our desire to service a game that caters to old and new players will continue. How we get it right isn’t easy, nor will it be quick, and we appreciate when the community comes together and helps us on this journey.
We have learned a lot over the past week. We’ve gained clarity on the issues you’ve shared with us around Time To Death (TTD), we’ve identified imbalances in weapons, and have recorded real-world data on how TTK changes our game and impactS our players. With that knowledge we have a better idea of how to improve the game going forward, and have already begun taking steps to improve the experience for all our players, new and veteran.
In case you’re curious, here’s what the former time-to-kill damage models were when it got changed.
In addition to that, DICE has also outlined some of the upcoming improvements the game is set to get, which you can read about here.