Rainbow Six Siege Console Anti-Cheat to Be Implemented Against KBM Users in Y8S1.2

rainbow six siege anti-cheat

After a recent announcement last week that there would be “something big” to announce for console players, Ubisoft finally revealed that Rainbow Six Siege console anti-cheat will be implemented in console versions of the game against keyboard and mouse (KBM) users! This feature, which is set to be patched in will be available in the Y8S1.2 title update. 

During an invite-only event for Rainbow Six Siege for Y8S1, Ubisoft explained what’s incoming to gamers later this year. The anti-cheat system, named “Mousetrap,” prevents the use of input spoofing devices, which players would use to play R6 Siege via keyboard and mouse even on console versions of the game. The usage of KBM in console versions of R6 Siege has been “one of the biggest complaints” that Ubisoft receives, and with Mousetrap, they’ve finally taken action on the problem.

Mousetrap was apparently running quietly within R6 Siege for multiple seasons, gathering data while it was still in development. It will allow Ubisoft to know “exactly which players are spoofing, when they were spoofing,” according to Jan Stahlhacke, the Gameplay Programming Team Lead for R6 Siege. Interestingly enough, instead of outright banning spoofers, Ubisoft has decided to “remove the advantage that they get” by adding latency to your inputs. This latency will start off small, but as you play more and more matches, it will reach a point where the lag becomes noticeable. The latency will be removed by simply unplugging the adaptor and using the controller instead.

For those who are concerned about Mousetrap affecting disabled players, Stahlhacke mentions that the team has worked closely with Ubisoft’s accessibility group to ensure that players with disabilities can still play R6 Siege. Disabled players who feel like they’ve been unfairly penalized can contact Ubisoft directly via QR code for support. It’s worth noting that this is still an “experimental solution,” as this sort of system hasn’t been applied in gaming before.  

Mousetrap will go live in Year 8, Season 1.2, which has no release date just yet.

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