Remedy: Control Has Passed 10M Players, “Bigger-Budget’ Control Game in Conception Phase

remedy control

In our Control review, we highlighted just how well-made the game was, and it seems a ton of people agree! In Remedy Entertainment’s latest financials report, the studio has announced that there are now over 300 developers emplpyed by Remedy Entertainment, and regarding Control, the game has now reached over 10 million players.

In the same report, Remedy mentioned how a “bigger-budget” Control game was als in early conception phase.

 Control has already reached a formidable audience, having been played by over 10 million players. The growing audience and brand awareness are valuable as we continue to support Control and develop Condor, and we are in the early conception phase for a future, bigger-budget Control game.

As for Condor, it’s the Control multiplayer spin-off that has been confirmed to be in development since last month. In addition to Condor, and the bigger-budget Control game, Remedy Entertainment is also working with Epic Games on a AAA title that’s already in full production.

This is definitely good news, as more Control is a good thing.

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Tyrant T-103
Tyrant T-103
2 years ago

I wonder how many of those 10 million were people that bought the game at launch and were then forced to re-purchase it to receive the Series X / PS5 optimization that almost every other developer in the industry gives players for free?

Fernando Ferreira
Fernando Ferreira
Reply to  Tyrant T-103
2 years ago

Full game Ultimate Edition was given in PS Plus with both DLC’s…, people have short memory, only knows how to cry all day long

Tyrant T-103
Tyrant T-103
Reply to  Fernando Ferreira
2 years ago

You’re the one with the short memory forgetting the game exists on other consoles and PC “Fernando.” I’d cry if that was my name.

LordCancer Kain
LordCancer Kain
Reply to  Tyrant T-103
2 years ago

Making fun of someone’s name is about as lame as can be.

LordCancer Kain
LordCancer Kain
Reply to  Tyrant T-103
2 years ago

They are a small independent studio and they have every right to charge whatever they want for their work.

If you bought the game last gen you got what you payed for and you can even play that copy on next gen consoles with better frames and higher resolution.

If they determined to charge for next gen versions with enhancements that clearly required additional development then that is their right. You as a consumer can then determine whether or not to pay for it but you do not have the right to demand they give their work away free or be critical of their working for a living.

Assuming you have a job I am certain you expect to be payed, so shut the fuck up you whiny little bitch.

LordCancer Kain
LordCancer Kain
2 years ago

I love to see their struggle paying off and hope for their continued success.

Remedy has given us someone of the most unique games from Max Payne, to Alan wake, and control.

Great studio.

Zarbor
Zarbor
Reply to  LordCancer Kain
2 years ago

Quantum Break was just as good but needed to be on a more powerful console. Remedy should clearly make a sequel to that one as well. I agree, they have been pushing to give unique games and I’m glad to see them attain success. Please don’t sell out to EA, Activision or Ubisoft and get bought out. MS was too dopey to know what they had in Remedy since those clowns are just about multiplayer games. If they get acquired by Sony, they would take off with merging of all those other studios.

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