Rumor: PS6 Handheld to Be More Powerful Than Xbox Series S
Sony is reportedly working not only on the PlayStation 6, the successor to the PS5, but also on a handheld model.
A well-known insider has now shared more details about this hardware and compared it with current consoles.
PS6 Handheld Said to Outperform Xbox Series S

According to AMD leaker KeplerL2 on NeoGAF, the PS6 handheld’s GPU is said to be “a bit ahead” of the Xbox Series S in rasterization and “massively ahead” in areas such as ray tracing and path tracing.
It is worth noting that this handheld is expected to be compatible with the PS6 catalog. Although games will likely be scalable in terms of resolution and frame rate — something Sony is already said to be preparing for — it will still need more advanced lighting effects than those available on the current generation of consoles.
The insider also highlighted the system’s upscaling capabilities, noting that the Nintendo Switch 2 uses DLSS 2 (CNN), with some titles also supporting DLSS Lite, while the upcoming FSR5/PSSR3 is expected to offer better image quality than the current DLSS 4.5.
Some of the leaked specifications from August for the handheld, reportedly codenamed PS6 Canis Handheld, are as follows:
- 4 x Zen 6c Cores
- 2 x Zen 6 LP Cores
- 16 x RDNA 5 CUs
- 192-bit LPDDR5X (24GB)
- 135mm² TSMC 3nm
Nothing has been mentioned yet about a possible price or release date. However, the standard PlayStation 6 is now likely to be delayed until 2028 or 2029 as Sony reviews its plans, while Nintendo may also raise the Switch 2 price later this year.
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Woah and the battery MIGHT last 2 whole hours!