Excited for Larian Studios’ (Divinity: Original Sin) Baldur’s Gate 3? Curious how it’ll look in actual gameplay? Well, here’s over an hour of Baldur’s Gate 3 gameplay to feast on!
Check out raw combat Baldur’s Gate 3 gameplay below.
Here’s the official info from the pres release:
Here’s some of the new changes and content shown in the stream:
- The narrator that will lead players through the game has changed to present tense/second-person narration.
- Changes have been made to the initiative system. Previous gameplay showed the side initiative, which has evolved over the past month. Characters with similar individual initiative can now be grouped together automatically, allowing players to try out combinations and align their attacks in a group initiative system. Other characters and enemies will have individual initiative.
- Vincke showed the inspiration system for the first time. Inspiration points allow the player to reroll one of their dice — a very valuable tool for when the roll of the dice decides life and death. These points are awarded to the player for finding special solutions during their playthrough.
- Reactivity to the player character: Vincke played as a custom character elf, showcasing how the world reacts to who you are and, more importantly, which decisions you have made in the past.
You can check out how character customization works (at least initially) here.
Baldur’s Gate 3 is the third mainline entry in the franchise, and is based on the Dungeons & Dragons tabletop RPG license. It’s currently set for release for PC and Stadia.