XDefiant Release Date Update Confirms Delay From Summer Launch Window, Devs Explain Situation

XDefiant release date update

Following last week’s XDefiant release date update where the devs revealed the game could potentially miss its summer launch window, the delay is now official.

Over on Twitter, XDefiant Producer Mark Rubin shared that while the game is in the Final Submission phase, there are still some bugs and issues the dev team found that they think are important enough to fix before launch.

Read on for the entire message.

XDefiant Release Date Update as of Sept. 20:

Hello XDefiant Fans! Another update for you! I’ve got a couple of things to discuss so be sure to read everything. So let’s get started.

As I mentioned in my previous post, we are currently in our Final Submission phase and because we did the First Submission we are in a much better position to do well on our Final Submission. We still need to wait and see of course, but the process is really well documented and controlled both at Ubisoft and the 1st parties. MS and Sony really have this down to a science which makes our jobs as Devs much easier.

As I mentioned in my last post, the submission phase is really about compliance and functionality of platform specific services and interactions. And while that has been a big focus for us we are also still looking at the game for any issues that we would not want to ship with. Again, that is being done by our internal QA/QC teams. The final report from the 1st parties is due soon but we still want to fix some bugs/issues that have been found that we think are important enough to fix before launch. We are currently evaluating the work, running some more large-scale tests and will have an update for you once we know more.

So, for one, I’m personally very sorry that we didn’t hit the window that we had wanted. We are working to make the best game we can for our fans. Normally we wouldn’t be sharing all of this behind-the- scenes stuff but I think it’s in the spirit of what we’ve done in the past and I also hope there are people out there that are interested in game development and enjoy seeing behind the curtain. I admit we were aggressive on our expectations of when we could ship but that’s just because we are really excited about getting XDefiant to our fans!

That’s quite unfortunate, but understandable. I mean, while we do want to play XDefiant right now, we’d rather the shooter run as smooth as it can instead of being riddled with bugs.

With Rubin’s statement, it looks like an early to mid October launch is the earliest we’ll get to play the free-to-play shooter.

To see what’s incoming to the game once it launches, head on over here to see the Year 1 Roadmap.

Source: Mark Rubin (Twitter)

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