Ubisoft has released the first XDefiant post-release patch, and it includes netcode fixes. which I’m sure will be appreciated by the community. While there are no gameplay balancing changes, there’s quite a few technical issues listed in the XDefiant update 1.000.008 patch notes for May 24.
XDefiant Update 1.000.008 Patch Notes for May 24:
Download Size: 1.22GB (PS5)
Game Modes
- Sometimes players loading into the Practice Zone would spawn outside the world, in a hellscape, and now they (probably) will not.
Devices
- Fixed an issue where if the player died during the device deployment animation, their next deployed device would drop at their feet rather than be thrown as intended.
Netcode
- That issue where you’d get hitmarkers on an enemy as they killed you, but their health bar still appeared full to you? The health bar display was wrong – you did damage them. Should be fixed now.
Localization
- Fixed an issue where end-of-match UI text would display with the wrong orientation in Arabic.
Miscellaneous
- We’ve turned the Practice Zone back on but it’s possible weird things could still happen.
- Fixed an issue that was causing low framerates with some AMD GPUs.
In addition to the fixes, once the servers are back up, players can expect double XP on weapons for a limited time.
MP1st will have more XDefiant coverage in the coming days and weeks. Expect gun guides, news and more.
More XDefiant Reading:
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