This article serves as an update to our earlier piece, Less Destructible Environments in Battlefield 3? DICE Explains In this article, we looked at Karl-Magnus Troedsson’s interview with IGN where at one point, he talked about adding more indestructible cover in Battlefield 3. This was for many gameplay reasons, including making it easier for defenders in […]
Destruction has become a huge part of the Battlefield franchise. It was first introduced in Battlefield: Bad Company and has since then, become a staple part of the franchise. In an interview with IGN, Karl-Magnus Troedsson, General Manager at DICE, revealed that destruction was not originally intended to be a main part of the series. […]